
Mecha BREAK
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76561199537343005

Recommended1 hrs played
I logged in for Mechas,
But stayed for the bounce,
Every frame a blessing,
My will to resist? No ounce.
Waifu in leather,
Blade shining bright,
I clicked “Start Game.”
...then edged all night.
226 votes funny
76561199537343005

Recommended1 hrs played
I logged in for Mechas,
But stayed for the bounce,
Every frame a blessing,
My will to resist? No ounce.
Waifu in leather,
Blade shining bright,
I clicked “Start Game.”
...then edged all night.
226 votes funny
76561197998514998

Recommended2 hrs played
There are more customization options for boobs and booties than for mechs... but hey, the game is still fun.
68 votes funny
76561197966986620

Not Recommended1 hrs played (1 hrs at review)
I played the game before release and loved it. I was excited to play it until I was greeted by the insane "micro" transactions and an auction house you can sell said "micro" transactions on! $47.99 for a pilot and mech?! Wtf?! You can straight up pay money to extract items from mashmak (aka the extraction mode)! Who thought this was a good idea? This game had the potential to be the next big thing but now I feel dirty playing it! All they had to do was sell $15 skins like every other f2p game! TLDR: Greedy BS, I don't recommend!
*Update* After the sheer volume of hate I have received from what appears to be bots, morons, and possibly even employees of Seasun... I have turned off comments. It is my opinion that the game was better in beta and loot boxes would be less greedy then the MTX in this game (which is incredibly sad). Besides that the gameplay doesn't feel as good as the beta either. They also lied about removing AI voice acting from the game as far as I can tell. I also believe that many of the positive reviews are fake. Maybe you have a different opinion but I really don't care! There is no world where I can play this game and be ok with it morally. Even if they made changes to the MTX, hired voice actors to replace the AI, and fixed it's insane balance issues I wouldn't come back. Thank you for all the steam points haters!
65 votes funny
76561198162172124

Not Recommended38 hrs played (17 hrs at review)
the gameplay can be fun. i do not recommend spending ANY money on this game. they are predatory when it comes to money. first, they dont even connect you to the correct server. Im in North America, why would you automatically put me on pacific Asia servers? no i am not using a vpn. I played the Beta and knew i would enjoy the game so I planned to show support and buy a few cosmetics. after i did, i jumped in a game only to have 500+ ping. found out why. switched to the North American servers, my currency is GONE! I contact customer support, their response? "we cant transfer premium currency" ok then delete the Asia account and just gift me the currency i spent money on. "you can either play on the server you got the currency or rebuy the currency" yeah ok, because i deff want to play with a 1.5 sec delay in imput when im in a game. lomg story short, MCdonalds has better customer support than these guys do.
46 votes funny
76561198337916724

Not Recommended1 hrs played (1 hrs at review)
Was a huge fan of both the betas that came out, but instantly lost all desire to even start up a game after seeing how much of the customization that was in the beta being either removed entirely, or added behind a paywall and user marketplace. Don't even get me started on the 50 dollar bundle of skins that cannot be customized.
45 votes funny
76561198888390167

Not Recommended0 hrs played
Cool game, but it uses a kernel level anti-cheat (ACE) which is developed by Tencent... a company with close ties to the Chinese govt.
If you are okay sharing your date with the CCP then go ahead.
Personally I'm not. Until they change the anti-cheat, I won't be playing and it hurts because I was genuinely looking forward to it.
44 votes funny
76561198341946287

Not Recommended1 hrs played (1 hrs at review)
The game is very high quality, very well thought out and fun, but as of writing this there is no purely PvE mode. It's been twice now that me and my friends fought off super strong enemies just for experienced players to come in and finish us off. This aspect of the game has completely sucked the joy out of it for me. The game is so well designed but falls flat on it's face when the obstacle blocking you from having fun with your friends are try-hard veterans. I really want to like this game, but now I just have a sour taste in my mouth.
30 votes funny
76561197993262072

Not Recommended0 hrs played
Steam Decks running SteamOS (which is an Arch Linux based distribution) are whitelisted by the anti-cheat. That's great!
Too bad desktop Linux installs are forbidden from playing!
23 votes funny
76561198365496428

Not Recommended23 hrs played (13 hrs at review)
As someone that really wanted this game to be good... I am very disappointed. I had over 100 hours in the closed and open beta combined and at the time of this review 13 hours on the released version.
On the closed beta the game released with only the PvP mode which everyone loved.
On the open beta they introduced the new PvPvE extraction shooter mode. A nice little gimmick mode that people mostly didn't care about but it was a little fun to play around. The game had a very clear and smooth progression for free to play players where they could unlock new features and cosmetics by leveling up their account.
On release it seems they did a complete 180 and made PvP completely secondary and focused all resources on the PvPvE mode, called Mashmak. PvP gives little to no rewards and account levels where removed so now you can only buy progression with the 4 currencies they have.
All progression and almost all customisation is exclusive to the Mashmak.
This would be fine if the gamemode, unlike the PvP modes, was completely and blatantly Pay To Win.
And not in subtle way either. Apart from being able to buy mods that make your mech tens of times stronger (5 times more HP, triple stamina, triple fire rate, and other massive buffs on a fully modded mech as an example) than those without mods, you can literally start the game with super rare guns that 1 or 2 shot your opponents stripping away any point in engaging with PvP during Mashmak as the biggest spender ALWAYS wins. Yes, you can potentially farm the mods by spending 100s of hours being destroyed by Pay to Win god mechs but what is the point. This method of forcing players to pay or suffer does NOT work outside of China and it is clear that the game does not care about its Western audience since they tripled down on it.
Fun fact: I did the math based on my playtime and to unlock everything you can without spending any money from the Season 0 store, if you have a 60% win rate and get MVP every 4-6 matches (average player), you need 210 - 230 hours of game time. (Hours vary cause of the random missions you can get.)
If you ignore all stuff for the Mashmak mode, it comes down to 160-170 hours of play. Fun :)
TLDR: The game is unapologetically and blatantly Pay To Win and will be dead in a month in the west.
22 votes funny
76561198953122503

Not Recommended81 hrs played (64 hrs at review)
I want to start off by saying. This game's gameplay is some of the most fun and fast-paced moment-to-moment gameplay you can find. However, as someone who has played the beta and put in roughly 100+ hours. I can say that, IMO, the game took a few steps back and/or did not improve on anything as of its release. No, I'm not going to complain about the marketplace or the $50 pilot/mech skin. I'm instead going to talk about the fundamental gameplay loop and the direction of the game that the devs are desperately trying to force.
I understand that mods in Ace Arena and ranked mode were frowned upon. Because it was "payt2win." However, I don't think people realize how much that gutted the progression experience by removing it from those game modes. Similar to D2. Mecha Break had a very unique ecosystem where two wildly separate game modes offered you rewards. These rewards (mods) directly benefited you in any content you decided to partake in. The mods enhanced your moment-to-moment gameplay; even if they were below average, they still made a huge difference when it came to a smoother gameplay experience.
Now, yes, in a competitive environment, I can see how this is problematic. But hear me out. Who the f*ck cares about the competitive environment? As someone who climbed to Grandmaster 1 with my eyes closed. I don't care if the game has a competitive scene. Not every game needs to be Valorant or Overwatch. Sometimes a game can just be fun, I know, crazy. And yes, making micro adjustments to my mech that personalized my falcon's strength made the game feel more intimate. I wasn't going round after round partaking in gameplay that did not offer me a substantial reward. " but the competitive rank up is the reward." No, it's not. I'm not 17 anymore; I don't care if I'm in the top 100 on a meaningless leaderboard. This is coming from someone who's done it on multiple games. It's a waste of time. Unless you're streaming, rank is irrelevant; it always has been. Video games aren't my job.
The annoying part is, they could have kept the mod system for the casual PvP mode at least. Is the game still fun? Yes. But a big part of the appeal has been lost. I have zero reason to do mashmak because whatever mod parts I extract won't come with me to the other PVP game modes. So why even touch it at all? After waiting like 2 months for the full release. All they added were a few new maps and a few new mechs. No new game modes. Meta feels mostly the same. Which is lowkey a problem. Also, the VAs suck. I liked it better before when all I heard was the AI voice. Now I have some cringe dialogue in my ear while I'm trying to chase an Aquila across the map.
I won't speak on the meta too much because that's a book of its own, but the game is very rock-paper-scissors. If you think you can play one mech and kill anyone, you're sadly mistaken. You do have counters, and IMO they take this way too far sometimes. It's gotten to the point where if I'm in a lobby where everyone is around my skill level. I simply perma-target 3 individuals at most that I know I can kill. (Aquila Narukami Luminai) And simply ignore everyone else, which at first is fun but after a while gets really remedial and boring. Yeah, if I run into a Welkin player, that's terrible. I can solo him as Falcon, but how often is that going to happen?
I understand they want a very balanced game, but sometimes a game can be too balanced, to the point where every round just plays the same as the last. And for a game that's trying to be balanced, it's not that balanced. "hey falcon go chase the snipers; that's your job." Yes, I know it is, and it's been my job for the past 12 lobbies. 90% of my gameplay is spent fighting those same mechs and nothing else. God forbid I wanted to screw around and fight a stego; sure, I can do it, but I'm actively griefing the lobby if I do that. Which means I have to play the same time every game. Sure, I have good lobbies back-to-back with ten kills per game and zero deaths, but all those kills are just me farming the same dude and nothing else. That poor Narukami. I know he's not having fun, and neither am I. Hopefully i can change this review to a positive one day.
(And for everyone saying i need Pay2win in order to farm players. Understand that i have a 9.59 KDR in champion rank, 940 kills 90 deaths. i don't need mods to clap on ppl in 90% of my lobbies)
22 votes funny
76561198102032134

Not Recommended45 hrs played (26 hrs at review)
BOT GAMES EVERYWHERE.
It really pains me to write this because the gameplay is so excellent- incredible variety of playstyles with the mechs, fantastic maps, etc.
Having said that- do not play this game: In all modes including ranked, 3 v 3 ranked, etc. you are guaranteed to fight a full team of bots directly following a SINGLE LOSS. At platinum and below, you're very often forced to fight bots multiple games in a row following a loss! The devs try to hide this by giving the bots full fake profiles including stats and game histories, but thankfully the playerbase has found these bots don't show up when you manually search their names using the "add friend" feature whereas real players always do.
It's just a complete waste of time being forced to play a constant stream of fake matches in between real games. Completely unacceptable from a game with a good playerbase on Steam and Xbox crossplay. Until the devs address this and make changes, I'm uninstalling. Rip fun mech game- you were ruined by idiotic Chinese game dev practice >_<"
21 votes funny
76561197996967837

Not Recommended3 hrs played
Forget the paranoid xenophobic whiners worried that the CPC has their IP. I'm here to tell you about the monetization practices, because let's face it: If you liked the demo but were on the edge, you were probably wondering how bad it'd be.
I have low expectations for any live service free-to-play game. This one, somehow, went lower.
They massacred the customization options from the demo, both of mechs and pilots, to sell back to you for $5 a pop. Hairstyles, makeup colors, *eyelash sets*. The battlepass doesn't even give premium currency.
This is in addition to all the other gameplay-affecting purchases the demo suggested would be locked behind either a paywall or a slow grind: mechs, mods, weapons, etc. On top of this, the english VA's are either extremely poorly delivered or sound AI generated, despite claims that they would be improved/replaced in the release product. They're trying to squeeze this much money out of players and they can't even get professional voice actors?
I was an avid demo player, but I ain't giving this one a dollar, and I'll probably only log in to play if my friends invite me. Do better, Amazing Seasun games.
**UPDATE**
You can earn many of these time-limited rewards through slow in-game grinds.
Sorry that I didn't mention this fact, I assumed most people familiar with free-to-play live services to be familiar with that basic and common knowledge.
21 votes funny
76561197969963794

Not Recommended2 hrs played (1 hrs at review)
Max Breasts size is too small. I'm very disappointed.
This is not acceptable for a Mech combat game.
20 votes funny
76561198116818102

Not Recommended11 hrs played (11 hrs at review)
1. New player experience needs a lot of work
2. First tutorial is fine for movement but lacks an explanation on everything else, but then you have to dig though the awful main menu to find the rest of the tutorials instead of it being the next natural step after finishing the first one.
3. Main menu is atrocious with so many tabs
4. Accepting missions is a convoluted load of crap
5. Monetization is slapped right in your face the moment you finish the base tutorial
6. Battle pass seems more like a cash grab, since the only thing that is worth is the fact that you get a booster for the in game currency you get from completing missions.
7. $48 for a mech skin and an outfit for your pilot is WILD.
8. Character creator is ok, a lot of the more coveted cosmetics (including hairstyles, piercings, and tattoos) are behind real money currency paywall.
9. PVP is fun, but you're stuck playing only ranked if you want to accumulate the currency used to buy NEW mechs, and mech customization colors. Non ranke dmode gives no rewards.
10. Each mech customization color is 100 Mission Points, if you win a match you get around 70-150 depending on performance. if you lose you get 5.
11. Each NEW mech you want to unlock is 15,000 Mission Points (Played for 11 hours, only PVP, with a 75% win rate and im just shy from 6000 Mission Points so the grind is really long if you want to free to play unlock the seasonal mechs.
12. Extraction mode is ok, but as you hit the higher levels people that spend money will always have an edge over you, and you can pay to buy extraction pods for your gear.
13. No pure PVE mode.
Game needs some work, the UI is cool, but the main menu needs a rework, and the studio needs to win over the audience first before slapping super overpriced cosmetics.
19 votes funny
76561198402024748

Not Recommended53 hrs played (42 hrs at review)
Wish there was an option for a mixed review. I find the game itself enjoyable and fun to play. Combat is fun and addicting it's a blast to play every time. As time goes on I am starting to hate snipers though. Mainly the heavy one. I'm still having fun and recommend the game.
The game is like other team based shootesr focused on pvp. There's modes for 6v6 objectives or team kills, 3v3 more competitive matches, or there is a pvpve extraction mode that is a mixed bag for me. This is the mode that people say p2w explained later on, the 6v6 and 3v3 modes are untouched by anything from the extraction game mode. If people would like to know you can't play as multiple mechs in the same team, everyone has to be a different mech.
Story is barely there, it boils down to new super material everyone wants is killing the world with weather, people be people and keep mining, now Earth has 30 years until the storms wipe out all life. Now go shoot mechs.
Customization is quite vast mostly for pilots and I have spent way to long making my pilot and a second pilot. Mech customization mostly boils down to paint jobs and limited skins for their weapons although you can select so many options to paint individual sections of your mech which is quite nice. Just wish you could change the color of the lights on them.
The biggest issue, the monetization. What has a price tag on it? Pretty much EVERYTHING. There's a auction house which lets players put items on sale for premium currency, the issue is most everything can be bought here. Items, skins, mats, paint, player id cards, pilots, even loot boxes. Want items or even weapons for the extraction mode? Go to the auction house and put up a bid which the bid has to run for it's entire length (so if it's set for 48 hours it has to run that 48 hours before you get the items) which means someone starting out could buy max level weapons for the mode, go in, spawn a weapon drop and grab their powerful gear after the auction. I'm very against the idea of someone buying all the mods, weapons, or items for the extraction game mode. I'd be fine with just cosmetics but not when game altering things are up for sale.
Straight from google- "Pay to win" (P2W) in video games refers to a monetization model where players can purchase in-game advantages using real money, potentially giving them an edge over other players who don't spend. This can involve buying powerful items, exclusive content, or in-game currency, ultimately impacting gameplay and potentially creating an unfair competitive environment. Being able to buy air drops, mods to tune your mech, weapons to change a mech's loadout entirely, gliders to let you fly your mech around with different weapons attached, this is a pay to win model, your paying for advantages to survive mashmuck easier while a free to play person has to scrounge for the resources to get to the same place as a person who just spent a bucket load of money.
Mashmuck has some power limits but to be honest hard and extreme is where the better rewards are at, normal mode rewards have been lackluster and as far as I know hard mode offers side missions that give rewards which could be something like a lootbox. Normal mode is just the beginner level until you get enough to go into hard mode, generally when you've gotten enough blue, green, maybe purple mods to kit your mech and whatever air drops you have as their blue prints are rare or what you get from the supply store.
Oh and the fremium shop has progression. Yep, shop progression. You have to spend x amount of the free currency you get from matches and stuff to then unlock stuff in the next level, it is accumulative so it all counts towards the max which guess what? The battle pass gives you a 2x to all currency rewards you get for playing the game, how nice! with this system it also means you can't save up currency to say buy the season limited weapon skins, instead you got to spend a bunch to then have the option to get these which I dislike that system.
Nothing is 'micro' in the transactions. There's a pack for the Falcon mech that gives it a unique skin/effects and a pre made pilot. I expected such a pack to be maybe between $10 to $20 except it's $47 for a change in effects and a skin for ONE mech out of 12+ and a single pilot. What. the. Fuck. If the season weapons were in a bundle for like $10 maybe $15 at most I'd buy that. I'm not spending $47 for a gold skin for one mech out of 13 mechs. The devs also set the minimum value an item can be sold for on the auction house, leading to stuff like certain decals being around $9.60 in currency. As of writing this I just joined the discord and saw a poll a person ran with the tag being "Remove or drastically reduce minimum market price for Corite sales. It's no secret by now that the market is stale and stagnant with hardly anyone buying hardly anything. E.g. people who would not spend 600 corite for a gold mod could be willing to spend 50-100 instead, but we can't list that low." I'm in the boat of thinking prices for stuff is too high atm.
Still though I like the game and want to see it thrive, I have fun with it and still play and hope it stays for the long run. I'm just turned off by the pricing model their going for.
18 votes funny
76561198000265000

Not Recommended54 hrs played (13 hrs at review)
Quick edit for all the people throwing jester reactions, thanks, I love jesters :3
Keep 'em coming insects! Really shows just how pathetic y'all are, no brains what so ever.
Edit2:
In 2 days y'all have only given me 29 Jesters, I'm beyond disappointed in y'all! You can do better than that! I want to see 100 by the weekend or else!
Actual review here ↓
The game is fun, but there are still some clear balance issues. I would give the game a positive despite that but the cashshop/marketplace is probably one of the worst I've seen and no Linux support only because of anti-cheat.
First, as others have said the customization got gutted. Ignore the people defending it, yes you still have amazing customization but why were the color sliders removed from things such as eyes?
I swear I was able to color my lips in one of the previous tests too but I spent probably a good 30min-1hour in the character creator and I couldn't find an option for either, instead we now have preset eye colors to pick from and there isn't much. Why? For lips it's not much either, felt more like different shades of the same color to me.
Ok, I figured out why the lip and eye color are missing, it's because they've been added to the RNG FOMO different per-person cashshop as presets, you'll be reading more about that in the next section of this review.
I always used the twintail hair in each of the playtests I did, I was completely shocked to see it was missing, I thought it was removed but then I opened the marketplace, players are selling the hair. How did they get it? Nothing anywhere states how to get it, I've not gotten a single drop in my 4-5 hours of playing, I was thinking maybe they drop from a lootcrate? But I've not gotten anything like that so far.
So I went to the Discord to see what's up, it turns out its in the cash shop, somewhat tucked away, however it's a revolving cash shop. It's random what you get in the shop. To make matters worse, it's not only random but it's random per person. I have a stupid ponytail in my cashshop, I saw someone else has the pigtails, someone else with the twintails.
So great, not only do I have to pay $5 for a hair that was originally freely available in the beta but I can't even buy it when I want to, I instead have to come back and check the shop every time it refreshes (which seems to be every 5 days???) and pray that I got the hair I want. Are you fucking serious? Y'all are insane. Big no. This is insanely predatory and just plain stupid.
I can get having to spend money to buy the hair, that's fine, the devs need to make money. But are you serious? Revolving random cashshop that's different per person!?
DO YOU WANT MY MONEY OR NOT!?
Get rid of this FOMO garbage and let me buy what I want, with this current setup it's entirely possible I won't ever even get the chance to spend money on this game because it's possible I won't ever see the item I want.
Okay, onto the next one, so the hairs are an issue, what about outfits? Samething.
The final playtest had a school outfit, where did that outfit go? Apparently right into that same FOMO bin, I got the mechanic outfit this time apparently. Looking at the market, I see people selling the school outfit for $30-$50, ARE YOU INSANE!?
Okay, lets ignore the outfits and hair.. What's next.. Oh, mods, you can spend IRL money to buy mods which give you an advantage over other players in the PvPvE mode, so it's also P2W, cool.
The marketplace/cashshop is probably one of the most predatory designs I've ever seen and I play gacha games (despite my hate for them), I never thought I'd see something worse than gacha games and FOMO battlepasses.
Alright, now, let's just ignore all that and go onto my last, final gripe. Worst of all, according to Steam discussions, it's yet another game that doesn't support Linux because of an anti-cheat. I will be fully transitioning to Linux and completely leaving Windows behind by Windows 10's EoL, so I won't even be able to continue playing even though I want to.
And for the braindead losers who like to attack people using Linux or like to say it's easier to cheat on Linux, cope harder.
Do your research instead of copy and pasting outdated info. It's just as easy to cheat in Windows, most cheaters are using Windows.
18 votes funny
76561198285999658

Recommended68 hrs played (2 hrs at review)
Look, if you're here for the cool mech fighting, the awesome mechanics, and the immersive gameplay, you're gonna have a good time. But if you concentrate on their monetization practices, from a certain standpoint you do have to understand it's a free game and we're getting way more than what we bargained for in the beta in terms of gameplay. Many people have left reviews about cosmetics and characters costing $5 a pop. Characters only cost $5 if you want to create a character that is the opposite sex of the character you first created. Most customization options are free or locked under the new earnable currency. But accessories, which to be fair you don't really see much even you see the pilot very minimally, so I don't really understand why people are so bummed about the monetization considering the game just came out and they need an income from somewhere. The gameplay is 10 out of 10. You will enjoy yourself. There's a game mode for everybody. There's casual play, there's a sort of ranked play, there's 6v6, there's an extraction shooter, there's more content and we're gonna be getting constant updates. I suggest you give a chance to this game because more often than not you will enjoy it. Don't let the reviews demotivate you from experiencing one of the best games I've ever played. For my reviews purposes I have to preface that I have played the beta before. It may have been only the most recent beta but I clocked a shit ton of hours during that time.
17 votes funny
76561198119691981

Recommended53 hrs played (1 hrs at review)
People malding because you need to spend money to play waifu dress up. This is a mech game btw and the actual gameplay is all free
13 votes funny
76561198070448041

Not Recommended9 hrs played (9 hrs at review)
Lack of ultrawide support is just atrocious in 2025. Add super ultrawide support and I'll change my review
13 votes funny
76561198118102345

Not Recommended5 hrs played (5 hrs at review)
I was already mentioning stuff to the tune back during the open beta. And while the specifics escape me, I genuinely don't think I could've imagined the absolute disaster this game's progression would turn out to be.
And hey, if you're coming into a live service game to not care about progression, then I love that for you. Pick your favorite mech and get to cracking on the 6v6 gamemode. The gameplay is great. You'll enjoy it, and I have absolutely no doubt about it. And if that's as far as you want to engage, you'll find very little to object about. The pure PvP modes are great. Mech variety is pretty solid overall, and while there are some general gripes about the niche each mech fills, all of them have their little standout features and playstyle specifics. And while I feel a little more detail could've gone into properly breaking them down, most tutorials do a solid enough job at presenting you with each mech. I don't know if the challenges are the overtuned nonsense they were on the beta, but I don't imagine the devs cared enough to change them, so I'll assume they are.
Something to note about the progression you get from the 6v6 mode is, it's pretty much a battlepass method. However, instead of progressing the battlepass by playing matches, you progress the battlepass by purchasing items via mission tokens. Which gives you a fairly limited set of options due to pricing, and even more limited if you don't want to engage with the Extraction Shooter gamemode.
Now, if that was the entirety of the game, that's where the review would end. Some fixable, minor flaws, but pretty solid overall. Pat on the hind to the developers, they did a great job.
Unfortunately, it isn't, so it's not.
Progression was a mess in the beta. Now, on full release, it's somehow worse.
I don't know if the developers wanted to make a PvP game a la Marvel or Overwatch, if they wanted to make an extraction shooter a la Tarkov, if they wanted to make a game where fashion is endgame a la Warframe, or, honestly, what the f u c k they were thinking at all.
Let me lay it all down, starting with Mashmak, because that gamemode is the source of all of the game's progression issues.
Mashmak is a "PvPvE gamemode", read: Extraction shooter. You can go at it solo, or with a gang of merry doofuses.
Mashmak provides randomized loot. Mech upgrades, cosmetics and other, minor stuff locked to the Mashmak gamemode. By itself, on the void, this isn't a problem. The problem comes when you compound it with a lack of foresight, or a bucket full of slime, from the developers. Because all of the loot that you attain in Mashmak can be bought and sold for premium currency. Like Warframe!
Except warframe has no PvP aspect at all (Conclave is a psyop).
More than that, getting loot in warframe is not dependent on you surviving an all out, every man for themselves pitfight. *This is important.* You are actively competing against other people for loot. Loot which you can sell. For premium currency. Which can buy you anything, if not pretty much anything, in the game.
It can buy you cosmetics (wow), customization options (that were available to you on the beta but now aren't) (amazing), it can buy you upgrades to your Mashmak equipment (impressive), and it can even buy you upgrades for your mech (can you believe it?).
So, to recap: Mashmak is the gamemode where you experience progression. It's the gamemode where you can get customization options, and a gamemode you can, technically speaking, make use of if you want to play the game and purchase premium items without actually paying. Which is a ***very*** attractive offer.
However, to have access to that, you not only need to be lucky enough to loot desirable items, you also need to remain competitive so other players don't wreck your business by camping at extraction points with autolasers. Because if you die in Mashmak, you lose all the loot you don't condemn to a single use consumable that lets you save three items, or six if you buy the better version. And you remain competitive by opening upgrade lootboxes (which can also be purchased from other players via premium currency), modular weapons (which can also be purchased from other players via premium currency) and mech upgrades (which can also be purchased from other players via premium currency).
Is the problem starting to come through now?
If not, I'll spell it out.
They've created a closed loop where every moment you're not playing Mashmak, you're actively putting yourself at a disadvantage when you finally jump into Mashmak. If you ever do.
They've created a closed loop where you trade loot for premium currency, which you can then use to purchase weapons and upgrades (and ammo for those weapons), which will give you an advantage in Mashmak, which will let you gain more loot, which you can trade out for more premium currency, which you can then use to gain more power in Mashmak and, in turn, even more loot, which will get you more premium currency to spend on powering up your mech so you can win better and harder, and so on.
So while I am, truthfully, telling you you can do all this without paying a cent, it's still premium currency you're using for all of this. And thus, I am also truthfully telling you that *if you pay, you can buy power and gain a definite advantage over other players in the Extraction Shooter gamemode.*
Which as I have pointed out, is a very attractive gamemode due to the promise of being able to purchase premium stuff without actually paying.
If the problem isn't self-evident by now, I cannot help you. Maybe God can.
Oh! And, as a final note.
Back on the beta, I noted on my review then, that I found it appalling the game didn't let you pick the color or adjustment of your patterns, and didn't let you pick the wear, gloss and metallic sheen of your paints. Instead, both of those came pre-set from cosmetics you got from cosmetic lootboxes (the ones you can now sell in the auction house for premium currency).
This made it so the color selection alone gave you a grand total of (and I asked someone to help me with the math) 2,550,000,000,000,000,000 potential combinations. I can only imagine it's orders of magnitude worse when it comes to the patterns. For the sake of transparency, the game does give you access to a suite of colors. Roughly 25.
A 10^17th fraction of the total amount of potential colors in the game.
You still cannot just put a paint on a mech, and tug on sliders to adjust the gloss and sheen and wear and whatnot. Any paint you apply to a mech is still consumed and locked to that mech.
This is all baffling. I was speechless the first time, but now, with progression as it currently stands? I cannot even begin to fathom the series of choices made during development to get us to where we are.
But whichever they were, I know they were not worth it. Not by my measure, anyhow.
12 votes funny
76561198103206144

Not Recommended45 hrs played (4 hrs at review)
Tldr version, game is good and intuitive with some balancing problem of new mech and the price of premium costume is too much. 60US$ for a skin instead a full game ? in this economy ? no
11 votes funny
76561198068245707

Recommended78 hrs played (6 hrs at review)
Ignore the overdramatic people complaining about microtransactions, if you want to spend money do it, if not just dont buy it, the 50$ skin well yea its there, but the battlepass is 12$ and the game is well polished.
Do you play a game becase of the microtransactions or to enjoy your time? if its the 2nd one play it, simple as that.
11 votes funny
76561197992507654

Not Recommended43 hrs played (5 hrs at review)
So this would be a gold mine.
BUT
Stop being greedy, remove p2w elements from extraction.
Price stuff accordingly.
Come on there is plenty of money in skins and cosmetic.
A lot of pottential ruined by greed hope they change it FAST
10 votes funny
76561198110046172

Not Recommended0 hrs played
Wurst gameu evar! Long unskippable boring 1hr+ tutorial you are forced into immediately upon logging in. I quitu 4evar!
10 votes funny
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76561199537343005

Recommended1 hrs played
I logged in for Mechas,
But stayed for the bounce,
Every frame a blessing,
My will to resist? No ounce.
Waifu in leather,
Blade shining bright,
I clicked “Start Game.”
...then edged all night.
226 votes funny
76561199537343005

Recommended1 hrs played
I logged in for Mechas,
But stayed for the bounce,
Every frame a blessing,
My will to resist? No ounce.
Waifu in leather,
Blade shining bright,
I clicked “Start Game.”
...then edged all night.
226 votes funny
76561197998514998

Recommended2 hrs played
There are more customization options for boobs and booties than for mechs... but hey, the game is still fun.
68 votes funny
76561197966986620

Not Recommended1 hrs played (1 hrs at review)
I played the game before release and loved it. I was excited to play it until I was greeted by the insane "micro" transactions and an auction house you can sell said "micro" transactions on! $47.99 for a pilot and mech?! Wtf?! You can straight up pay money to extract items from mashmak (aka the extraction mode)! Who thought this was a good idea? This game had the potential to be the next big thing but now I feel dirty playing it! All they had to do was sell $15 skins like every other f2p game! TLDR: Greedy BS, I don't recommend!
*Update* After the sheer volume of hate I have received from what appears to be bots, morons, and possibly even employees of Seasun... I have turned off comments. It is my opinion that the game was better in beta and loot boxes would be less greedy then the MTX in this game (which is incredibly sad). Besides that the gameplay doesn't feel as good as the beta either. They also lied about removing AI voice acting from the game as far as I can tell. I also believe that many of the positive reviews are fake. Maybe you have a different opinion but I really don't care! There is no world where I can play this game and be ok with it morally. Even if they made changes to the MTX, hired voice actors to replace the AI, and fixed it's insane balance issues I wouldn't come back. Thank you for all the steam points haters!
65 votes funny
76561198162172124

Not Recommended38 hrs played (17 hrs at review)
the gameplay can be fun. i do not recommend spending ANY money on this game. they are predatory when it comes to money. first, they dont even connect you to the correct server. Im in North America, why would you automatically put me on pacific Asia servers? no i am not using a vpn. I played the Beta and knew i would enjoy the game so I planned to show support and buy a few cosmetics. after i did, i jumped in a game only to have 500+ ping. found out why. switched to the North American servers, my currency is GONE! I contact customer support, their response? "we cant transfer premium currency" ok then delete the Asia account and just gift me the currency i spent money on. "you can either play on the server you got the currency or rebuy the currency" yeah ok, because i deff want to play with a 1.5 sec delay in imput when im in a game. lomg story short, MCdonalds has better customer support than these guys do.
46 votes funny
76561198337916724

Not Recommended1 hrs played (1 hrs at review)
Was a huge fan of both the betas that came out, but instantly lost all desire to even start up a game after seeing how much of the customization that was in the beta being either removed entirely, or added behind a paywall and user marketplace. Don't even get me started on the 50 dollar bundle of skins that cannot be customized.
45 votes funny
76561198888390167

Not Recommended0 hrs played
Cool game, but it uses a kernel level anti-cheat (ACE) which is developed by Tencent... a company with close ties to the Chinese govt.
If you are okay sharing your date with the CCP then go ahead.
Personally I'm not. Until they change the anti-cheat, I won't be playing and it hurts because I was genuinely looking forward to it.
44 votes funny
76561198341946287

Not Recommended1 hrs played (1 hrs at review)
The game is very high quality, very well thought out and fun, but as of writing this there is no purely PvE mode. It's been twice now that me and my friends fought off super strong enemies just for experienced players to come in and finish us off. This aspect of the game has completely sucked the joy out of it for me. The game is so well designed but falls flat on it's face when the obstacle blocking you from having fun with your friends are try-hard veterans. I really want to like this game, but now I just have a sour taste in my mouth.
30 votes funny
76561197993262072

Not Recommended0 hrs played
Steam Decks running SteamOS (which is an Arch Linux based distribution) are whitelisted by the anti-cheat. That's great!
Too bad desktop Linux installs are forbidden from playing!
23 votes funny
76561198365496428

Not Recommended23 hrs played (13 hrs at review)
As someone that really wanted this game to be good... I am very disappointed. I had over 100 hours in the closed and open beta combined and at the time of this review 13 hours on the released version.
On the closed beta the game released with only the PvP mode which everyone loved.
On the open beta they introduced the new PvPvE extraction shooter mode. A nice little gimmick mode that people mostly didn't care about but it was a little fun to play around. The game had a very clear and smooth progression for free to play players where they could unlock new features and cosmetics by leveling up their account.
On release it seems they did a complete 180 and made PvP completely secondary and focused all resources on the PvPvE mode, called Mashmak. PvP gives little to no rewards and account levels where removed so now you can only buy progression with the 4 currencies they have.
All progression and almost all customisation is exclusive to the Mashmak.
This would be fine if the gamemode, unlike the PvP modes, was completely and blatantly Pay To Win.
And not in subtle way either. Apart from being able to buy mods that make your mech tens of times stronger (5 times more HP, triple stamina, triple fire rate, and other massive buffs on a fully modded mech as an example) than those without mods, you can literally start the game with super rare guns that 1 or 2 shot your opponents stripping away any point in engaging with PvP during Mashmak as the biggest spender ALWAYS wins. Yes, you can potentially farm the mods by spending 100s of hours being destroyed by Pay to Win god mechs but what is the point. This method of forcing players to pay or suffer does NOT work outside of China and it is clear that the game does not care about its Western audience since they tripled down on it.
Fun fact: I did the math based on my playtime and to unlock everything you can without spending any money from the Season 0 store, if you have a 60% win rate and get MVP every 4-6 matches (average player), you need 210 - 230 hours of game time. (Hours vary cause of the random missions you can get.)
If you ignore all stuff for the Mashmak mode, it comes down to 160-170 hours of play. Fun :)
TLDR: The game is unapologetically and blatantly Pay To Win and will be dead in a month in the west.
22 votes funny
76561198953122503

Not Recommended81 hrs played (64 hrs at review)
I want to start off by saying. This game's gameplay is some of the most fun and fast-paced moment-to-moment gameplay you can find. However, as someone who has played the beta and put in roughly 100+ hours. I can say that, IMO, the game took a few steps back and/or did not improve on anything as of its release. No, I'm not going to complain about the marketplace or the $50 pilot/mech skin. I'm instead going to talk about the fundamental gameplay loop and the direction of the game that the devs are desperately trying to force.
I understand that mods in Ace Arena and ranked mode were frowned upon. Because it was "payt2win." However, I don't think people realize how much that gutted the progression experience by removing it from those game modes. Similar to D2. Mecha Break had a very unique ecosystem where two wildly separate game modes offered you rewards. These rewards (mods) directly benefited you in any content you decided to partake in. The mods enhanced your moment-to-moment gameplay; even if they were below average, they still made a huge difference when it came to a smoother gameplay experience.
Now, yes, in a competitive environment, I can see how this is problematic. But hear me out. Who the f*ck cares about the competitive environment? As someone who climbed to Grandmaster 1 with my eyes closed. I don't care if the game has a competitive scene. Not every game needs to be Valorant or Overwatch. Sometimes a game can just be fun, I know, crazy. And yes, making micro adjustments to my mech that personalized my falcon's strength made the game feel more intimate. I wasn't going round after round partaking in gameplay that did not offer me a substantial reward. " but the competitive rank up is the reward." No, it's not. I'm not 17 anymore; I don't care if I'm in the top 100 on a meaningless leaderboard. This is coming from someone who's done it on multiple games. It's a waste of time. Unless you're streaming, rank is irrelevant; it always has been. Video games aren't my job.
The annoying part is, they could have kept the mod system for the casual PvP mode at least. Is the game still fun? Yes. But a big part of the appeal has been lost. I have zero reason to do mashmak because whatever mod parts I extract won't come with me to the other PVP game modes. So why even touch it at all? After waiting like 2 months for the full release. All they added were a few new maps and a few new mechs. No new game modes. Meta feels mostly the same. Which is lowkey a problem. Also, the VAs suck. I liked it better before when all I heard was the AI voice. Now I have some cringe dialogue in my ear while I'm trying to chase an Aquila across the map.
I won't speak on the meta too much because that's a book of its own, but the game is very rock-paper-scissors. If you think you can play one mech and kill anyone, you're sadly mistaken. You do have counters, and IMO they take this way too far sometimes. It's gotten to the point where if I'm in a lobby where everyone is around my skill level. I simply perma-target 3 individuals at most that I know I can kill. (Aquila Narukami Luminai) And simply ignore everyone else, which at first is fun but after a while gets really remedial and boring. Yeah, if I run into a Welkin player, that's terrible. I can solo him as Falcon, but how often is that going to happen?
I understand they want a very balanced game, but sometimes a game can be too balanced, to the point where every round just plays the same as the last. And for a game that's trying to be balanced, it's not that balanced. "hey falcon go chase the snipers; that's your job." Yes, I know it is, and it's been my job for the past 12 lobbies. 90% of my gameplay is spent fighting those same mechs and nothing else. God forbid I wanted to screw around and fight a stego; sure, I can do it, but I'm actively griefing the lobby if I do that. Which means I have to play the same time every game. Sure, I have good lobbies back-to-back with ten kills per game and zero deaths, but all those kills are just me farming the same dude and nothing else. That poor Narukami. I know he's not having fun, and neither am I. Hopefully i can change this review to a positive one day.
(And for everyone saying i need Pay2win in order to farm players. Understand that i have a 9.59 KDR in champion rank, 940 kills 90 deaths. i don't need mods to clap on ppl in 90% of my lobbies)
22 votes funny
76561198102032134

Not Recommended45 hrs played (26 hrs at review)
BOT GAMES EVERYWHERE.
It really pains me to write this because the gameplay is so excellent- incredible variety of playstyles with the mechs, fantastic maps, etc.
Having said that- do not play this game: In all modes including ranked, 3 v 3 ranked, etc. you are guaranteed to fight a full team of bots directly following a SINGLE LOSS. At platinum and below, you're very often forced to fight bots multiple games in a row following a loss! The devs try to hide this by giving the bots full fake profiles including stats and game histories, but thankfully the playerbase has found these bots don't show up when you manually search their names using the "add friend" feature whereas real players always do.
It's just a complete waste of time being forced to play a constant stream of fake matches in between real games. Completely unacceptable from a game with a good playerbase on Steam and Xbox crossplay. Until the devs address this and make changes, I'm uninstalling. Rip fun mech game- you were ruined by idiotic Chinese game dev practice >_<"
21 votes funny
76561197996967837

Not Recommended3 hrs played
Forget the paranoid xenophobic whiners worried that the CPC has their IP. I'm here to tell you about the monetization practices, because let's face it: If you liked the demo but were on the edge, you were probably wondering how bad it'd be.
I have low expectations for any live service free-to-play game. This one, somehow, went lower.
They massacred the customization options from the demo, both of mechs and pilots, to sell back to you for $5 a pop. Hairstyles, makeup colors, *eyelash sets*. The battlepass doesn't even give premium currency.
This is in addition to all the other gameplay-affecting purchases the demo suggested would be locked behind either a paywall or a slow grind: mechs, mods, weapons, etc. On top of this, the english VA's are either extremely poorly delivered or sound AI generated, despite claims that they would be improved/replaced in the release product. They're trying to squeeze this much money out of players and they can't even get professional voice actors?
I was an avid demo player, but I ain't giving this one a dollar, and I'll probably only log in to play if my friends invite me. Do better, Amazing Seasun games.
**UPDATE**
You can earn many of these time-limited rewards through slow in-game grinds.
Sorry that I didn't mention this fact, I assumed most people familiar with free-to-play live services to be familiar with that basic and common knowledge.
21 votes funny
76561197969963794

Not Recommended2 hrs played (1 hrs at review)
Max Breasts size is too small. I'm very disappointed.
This is not acceptable for a Mech combat game.
20 votes funny
76561198116818102

Not Recommended11 hrs played (11 hrs at review)
1. New player experience needs a lot of work
2. First tutorial is fine for movement but lacks an explanation on everything else, but then you have to dig though the awful main menu to find the rest of the tutorials instead of it being the next natural step after finishing the first one.
3. Main menu is atrocious with so many tabs
4. Accepting missions is a convoluted load of crap
5. Monetization is slapped right in your face the moment you finish the base tutorial
6. Battle pass seems more like a cash grab, since the only thing that is worth is the fact that you get a booster for the in game currency you get from completing missions.
7. $48 for a mech skin and an outfit for your pilot is WILD.
8. Character creator is ok, a lot of the more coveted cosmetics (including hairstyles, piercings, and tattoos) are behind real money currency paywall.
9. PVP is fun, but you're stuck playing only ranked if you want to accumulate the currency used to buy NEW mechs, and mech customization colors. Non ranke dmode gives no rewards.
10. Each mech customization color is 100 Mission Points, if you win a match you get around 70-150 depending on performance. if you lose you get 5.
11. Each NEW mech you want to unlock is 15,000 Mission Points (Played for 11 hours, only PVP, with a 75% win rate and im just shy from 6000 Mission Points so the grind is really long if you want to free to play unlock the seasonal mechs.
12. Extraction mode is ok, but as you hit the higher levels people that spend money will always have an edge over you, and you can pay to buy extraction pods for your gear.
13. No pure PVE mode.
Game needs some work, the UI is cool, but the main menu needs a rework, and the studio needs to win over the audience first before slapping super overpriced cosmetics.
19 votes funny
76561198402024748

Not Recommended53 hrs played (42 hrs at review)
Wish there was an option for a mixed review. I find the game itself enjoyable and fun to play. Combat is fun and addicting it's a blast to play every time. As time goes on I am starting to hate snipers though. Mainly the heavy one. I'm still having fun and recommend the game.
The game is like other team based shootesr focused on pvp. There's modes for 6v6 objectives or team kills, 3v3 more competitive matches, or there is a pvpve extraction mode that is a mixed bag for me. This is the mode that people say p2w explained later on, the 6v6 and 3v3 modes are untouched by anything from the extraction game mode. If people would like to know you can't play as multiple mechs in the same team, everyone has to be a different mech.
Story is barely there, it boils down to new super material everyone wants is killing the world with weather, people be people and keep mining, now Earth has 30 years until the storms wipe out all life. Now go shoot mechs.
Customization is quite vast mostly for pilots and I have spent way to long making my pilot and a second pilot. Mech customization mostly boils down to paint jobs and limited skins for their weapons although you can select so many options to paint individual sections of your mech which is quite nice. Just wish you could change the color of the lights on them.
The biggest issue, the monetization. What has a price tag on it? Pretty much EVERYTHING. There's a auction house which lets players put items on sale for premium currency, the issue is most everything can be bought here. Items, skins, mats, paint, player id cards, pilots, even loot boxes. Want items or even weapons for the extraction mode? Go to the auction house and put up a bid which the bid has to run for it's entire length (so if it's set for 48 hours it has to run that 48 hours before you get the items) which means someone starting out could buy max level weapons for the mode, go in, spawn a weapon drop and grab their powerful gear after the auction. I'm very against the idea of someone buying all the mods, weapons, or items for the extraction game mode. I'd be fine with just cosmetics but not when game altering things are up for sale.
Straight from google- "Pay to win" (P2W) in video games refers to a monetization model where players can purchase in-game advantages using real money, potentially giving them an edge over other players who don't spend. This can involve buying powerful items, exclusive content, or in-game currency, ultimately impacting gameplay and potentially creating an unfair competitive environment. Being able to buy air drops, mods to tune your mech, weapons to change a mech's loadout entirely, gliders to let you fly your mech around with different weapons attached, this is a pay to win model, your paying for advantages to survive mashmuck easier while a free to play person has to scrounge for the resources to get to the same place as a person who just spent a bucket load of money.
Mashmuck has some power limits but to be honest hard and extreme is where the better rewards are at, normal mode rewards have been lackluster and as far as I know hard mode offers side missions that give rewards which could be something like a lootbox. Normal mode is just the beginner level until you get enough to go into hard mode, generally when you've gotten enough blue, green, maybe purple mods to kit your mech and whatever air drops you have as their blue prints are rare or what you get from the supply store.
Oh and the fremium shop has progression. Yep, shop progression. You have to spend x amount of the free currency you get from matches and stuff to then unlock stuff in the next level, it is accumulative so it all counts towards the max which guess what? The battle pass gives you a 2x to all currency rewards you get for playing the game, how nice! with this system it also means you can't save up currency to say buy the season limited weapon skins, instead you got to spend a bunch to then have the option to get these which I dislike that system.
Nothing is 'micro' in the transactions. There's a pack for the Falcon mech that gives it a unique skin/effects and a pre made pilot. I expected such a pack to be maybe between $10 to $20 except it's $47 for a change in effects and a skin for ONE mech out of 12+ and a single pilot. What. the. Fuck. If the season weapons were in a bundle for like $10 maybe $15 at most I'd buy that. I'm not spending $47 for a gold skin for one mech out of 13 mechs. The devs also set the minimum value an item can be sold for on the auction house, leading to stuff like certain decals being around $9.60 in currency. As of writing this I just joined the discord and saw a poll a person ran with the tag being "Remove or drastically reduce minimum market price for Corite sales. It's no secret by now that the market is stale and stagnant with hardly anyone buying hardly anything. E.g. people who would not spend 600 corite for a gold mod could be willing to spend 50-100 instead, but we can't list that low." I'm in the boat of thinking prices for stuff is too high atm.
Still though I like the game and want to see it thrive, I have fun with it and still play and hope it stays for the long run. I'm just turned off by the pricing model their going for.
18 votes funny
76561198000265000

Not Recommended54 hrs played (13 hrs at review)
Quick edit for all the people throwing jester reactions, thanks, I love jesters :3
Keep 'em coming insects! Really shows just how pathetic y'all are, no brains what so ever.
Edit2:
In 2 days y'all have only given me 29 Jesters, I'm beyond disappointed in y'all! You can do better than that! I want to see 100 by the weekend or else!
Actual review here ↓
The game is fun, but there are still some clear balance issues. I would give the game a positive despite that but the cashshop/marketplace is probably one of the worst I've seen and no Linux support only because of anti-cheat.
First, as others have said the customization got gutted. Ignore the people defending it, yes you still have amazing customization but why were the color sliders removed from things such as eyes?
I swear I was able to color my lips in one of the previous tests too but I spent probably a good 30min-1hour in the character creator and I couldn't find an option for either, instead we now have preset eye colors to pick from and there isn't much. Why? For lips it's not much either, felt more like different shades of the same color to me.
Ok, I figured out why the lip and eye color are missing, it's because they've been added to the RNG FOMO different per-person cashshop as presets, you'll be reading more about that in the next section of this review.
I always used the twintail hair in each of the playtests I did, I was completely shocked to see it was missing, I thought it was removed but then I opened the marketplace, players are selling the hair. How did they get it? Nothing anywhere states how to get it, I've not gotten a single drop in my 4-5 hours of playing, I was thinking maybe they drop from a lootcrate? But I've not gotten anything like that so far.
So I went to the Discord to see what's up, it turns out its in the cash shop, somewhat tucked away, however it's a revolving cash shop. It's random what you get in the shop. To make matters worse, it's not only random but it's random per person. I have a stupid ponytail in my cashshop, I saw someone else has the pigtails, someone else with the twintails.
So great, not only do I have to pay $5 for a hair that was originally freely available in the beta but I can't even buy it when I want to, I instead have to come back and check the shop every time it refreshes (which seems to be every 5 days???) and pray that I got the hair I want. Are you fucking serious? Y'all are insane. Big no. This is insanely predatory and just plain stupid.
I can get having to spend money to buy the hair, that's fine, the devs need to make money. But are you serious? Revolving random cashshop that's different per person!?
DO YOU WANT MY MONEY OR NOT!?
Get rid of this FOMO garbage and let me buy what I want, with this current setup it's entirely possible I won't ever even get the chance to spend money on this game because it's possible I won't ever see the item I want.
Okay, onto the next one, so the hairs are an issue, what about outfits? Samething.
The final playtest had a school outfit, where did that outfit go? Apparently right into that same FOMO bin, I got the mechanic outfit this time apparently. Looking at the market, I see people selling the school outfit for $30-$50, ARE YOU INSANE!?
Okay, lets ignore the outfits and hair.. What's next.. Oh, mods, you can spend IRL money to buy mods which give you an advantage over other players in the PvPvE mode, so it's also P2W, cool.
The marketplace/cashshop is probably one of the most predatory designs I've ever seen and I play gacha games (despite my hate for them), I never thought I'd see something worse than gacha games and FOMO battlepasses.
Alright, now, let's just ignore all that and go onto my last, final gripe. Worst of all, according to Steam discussions, it's yet another game that doesn't support Linux because of an anti-cheat. I will be fully transitioning to Linux and completely leaving Windows behind by Windows 10's EoL, so I won't even be able to continue playing even though I want to.
And for the braindead losers who like to attack people using Linux or like to say it's easier to cheat on Linux, cope harder.
Do your research instead of copy and pasting outdated info. It's just as easy to cheat in Windows, most cheaters are using Windows.
18 votes funny
76561198285999658

Recommended68 hrs played (2 hrs at review)
Look, if you're here for the cool mech fighting, the awesome mechanics, and the immersive gameplay, you're gonna have a good time. But if you concentrate on their monetization practices, from a certain standpoint you do have to understand it's a free game and we're getting way more than what we bargained for in the beta in terms of gameplay. Many people have left reviews about cosmetics and characters costing $5 a pop. Characters only cost $5 if you want to create a character that is the opposite sex of the character you first created. Most customization options are free or locked under the new earnable currency. But accessories, which to be fair you don't really see much even you see the pilot very minimally, so I don't really understand why people are so bummed about the monetization considering the game just came out and they need an income from somewhere. The gameplay is 10 out of 10. You will enjoy yourself. There's a game mode for everybody. There's casual play, there's a sort of ranked play, there's 6v6, there's an extraction shooter, there's more content and we're gonna be getting constant updates. I suggest you give a chance to this game because more often than not you will enjoy it. Don't let the reviews demotivate you from experiencing one of the best games I've ever played. For my reviews purposes I have to preface that I have played the beta before. It may have been only the most recent beta but I clocked a shit ton of hours during that time.
17 votes funny
76561198119691981

Recommended53 hrs played (1 hrs at review)
People malding because you need to spend money to play waifu dress up. This is a mech game btw and the actual gameplay is all free
13 votes funny
76561198070448041

Not Recommended9 hrs played (9 hrs at review)
Lack of ultrawide support is just atrocious in 2025. Add super ultrawide support and I'll change my review
13 votes funny
76561198118102345

Not Recommended5 hrs played (5 hrs at review)
I was already mentioning stuff to the tune back during the open beta. And while the specifics escape me, I genuinely don't think I could've imagined the absolute disaster this game's progression would turn out to be.
And hey, if you're coming into a live service game to not care about progression, then I love that for you. Pick your favorite mech and get to cracking on the 6v6 gamemode. The gameplay is great. You'll enjoy it, and I have absolutely no doubt about it. And if that's as far as you want to engage, you'll find very little to object about. The pure PvP modes are great. Mech variety is pretty solid overall, and while there are some general gripes about the niche each mech fills, all of them have their little standout features and playstyle specifics. And while I feel a little more detail could've gone into properly breaking them down, most tutorials do a solid enough job at presenting you with each mech. I don't know if the challenges are the overtuned nonsense they were on the beta, but I don't imagine the devs cared enough to change them, so I'll assume they are.
Something to note about the progression you get from the 6v6 mode is, it's pretty much a battlepass method. However, instead of progressing the battlepass by playing matches, you progress the battlepass by purchasing items via mission tokens. Which gives you a fairly limited set of options due to pricing, and even more limited if you don't want to engage with the Extraction Shooter gamemode.
Now, if that was the entirety of the game, that's where the review would end. Some fixable, minor flaws, but pretty solid overall. Pat on the hind to the developers, they did a great job.
Unfortunately, it isn't, so it's not.
Progression was a mess in the beta. Now, on full release, it's somehow worse.
I don't know if the developers wanted to make a PvP game a la Marvel or Overwatch, if they wanted to make an extraction shooter a la Tarkov, if they wanted to make a game where fashion is endgame a la Warframe, or, honestly, what the f u c k they were thinking at all.
Let me lay it all down, starting with Mashmak, because that gamemode is the source of all of the game's progression issues.
Mashmak is a "PvPvE gamemode", read: Extraction shooter. You can go at it solo, or with a gang of merry doofuses.
Mashmak provides randomized loot. Mech upgrades, cosmetics and other, minor stuff locked to the Mashmak gamemode. By itself, on the void, this isn't a problem. The problem comes when you compound it with a lack of foresight, or a bucket full of slime, from the developers. Because all of the loot that you attain in Mashmak can be bought and sold for premium currency. Like Warframe!
Except warframe has no PvP aspect at all (Conclave is a psyop).
More than that, getting loot in warframe is not dependent on you surviving an all out, every man for themselves pitfight. *This is important.* You are actively competing against other people for loot. Loot which you can sell. For premium currency. Which can buy you anything, if not pretty much anything, in the game.
It can buy you cosmetics (wow), customization options (that were available to you on the beta but now aren't) (amazing), it can buy you upgrades to your Mashmak equipment (impressive), and it can even buy you upgrades for your mech (can you believe it?).
So, to recap: Mashmak is the gamemode where you experience progression. It's the gamemode where you can get customization options, and a gamemode you can, technically speaking, make use of if you want to play the game and purchase premium items without actually paying. Which is a ***very*** attractive offer.
However, to have access to that, you not only need to be lucky enough to loot desirable items, you also need to remain competitive so other players don't wreck your business by camping at extraction points with autolasers. Because if you die in Mashmak, you lose all the loot you don't condemn to a single use consumable that lets you save three items, or six if you buy the better version. And you remain competitive by opening upgrade lootboxes (which can also be purchased from other players via premium currency), modular weapons (which can also be purchased from other players via premium currency) and mech upgrades (which can also be purchased from other players via premium currency).
Is the problem starting to come through now?
If not, I'll spell it out.
They've created a closed loop where every moment you're not playing Mashmak, you're actively putting yourself at a disadvantage when you finally jump into Mashmak. If you ever do.
They've created a closed loop where you trade loot for premium currency, which you can then use to purchase weapons and upgrades (and ammo for those weapons), which will give you an advantage in Mashmak, which will let you gain more loot, which you can trade out for more premium currency, which you can then use to gain more power in Mashmak and, in turn, even more loot, which will get you more premium currency to spend on powering up your mech so you can win better and harder, and so on.
So while I am, truthfully, telling you you can do all this without paying a cent, it's still premium currency you're using for all of this. And thus, I am also truthfully telling you that *if you pay, you can buy power and gain a definite advantage over other players in the Extraction Shooter gamemode.*
Which as I have pointed out, is a very attractive gamemode due to the promise of being able to purchase premium stuff without actually paying.
If the problem isn't self-evident by now, I cannot help you. Maybe God can.
Oh! And, as a final note.
Back on the beta, I noted on my review then, that I found it appalling the game didn't let you pick the color or adjustment of your patterns, and didn't let you pick the wear, gloss and metallic sheen of your paints. Instead, both of those came pre-set from cosmetics you got from cosmetic lootboxes (the ones you can now sell in the auction house for premium currency).
This made it so the color selection alone gave you a grand total of (and I asked someone to help me with the math) 2,550,000,000,000,000,000 potential combinations. I can only imagine it's orders of magnitude worse when it comes to the patterns. For the sake of transparency, the game does give you access to a suite of colors. Roughly 25.
A 10^17th fraction of the total amount of potential colors in the game.
You still cannot just put a paint on a mech, and tug on sliders to adjust the gloss and sheen and wear and whatnot. Any paint you apply to a mech is still consumed and locked to that mech.
This is all baffling. I was speechless the first time, but now, with progression as it currently stands? I cannot even begin to fathom the series of choices made during development to get us to where we are.
But whichever they were, I know they were not worth it. Not by my measure, anyhow.
12 votes funny
76561198103206144

Not Recommended45 hrs played (4 hrs at review)
Tldr version, game is good and intuitive with some balancing problem of new mech and the price of premium costume is too much. 60US$ for a skin instead a full game ? in this economy ? no
11 votes funny
76561198068245707

Recommended78 hrs played (6 hrs at review)
Ignore the overdramatic people complaining about microtransactions, if you want to spend money do it, if not just dont buy it, the 50$ skin well yea its there, but the battlepass is 12$ and the game is well polished.
Do you play a game becase of the microtransactions or to enjoy your time? if its the 2nd one play it, simple as that.
11 votes funny
76561197992507654

Not Recommended43 hrs played (5 hrs at review)
So this would be a gold mine.
BUT
Stop being greedy, remove p2w elements from extraction.
Price stuff accordingly.
Come on there is plenty of money in skins and cosmetic.
A lot of pottential ruined by greed hope they change it FAST
10 votes funny
76561198110046172

Not Recommended0 hrs played
Wurst gameu evar! Long unskippable boring 1hr+ tutorial you are forced into immediately upon logging in. I quitu 4evar!
10 votes funny