SteamCritique
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RimWorld - OdysseyRimWorld - Odyssey
As someone too bad at the game to get to late game, i'm happy i can finally experience taking flight.
229 votes funny
As someone too bad at the game to get to late game, i'm happy i can finally experience taking flight.
229 votes funny
It's Rimworld - I click. If Ludeon Studios would sell fridges and I'd live in Antarctica I'd buy it - I know the fridge would have a hell of a story to tell.
212 votes funny
I built a wooden space ship, landed it in a lava field, and it burned down and everyone died. I had a tribe living in peaceful harmony below glacier. I launched myself to space on day 1 with a Launch Site I found. I died immediately. I made a fishing dock colony entirely on a river. I explored a ruin and died to a bomb that chased me through 5 rooms. I had a village in a perpetually dark mushroom forest who perpetually high on shrooms. A 30 foot tall insect ripped my favorite colonist's face off. These are just a few of the thousands of stories I have already experienced. I'd give Odyssey a modest 1000 out of 10 because it perfectly fits my preferred play style of exploring cool places. But I think you should manage your expectations and only expect to get like a 900 out of 10 experience. Don't let me overhype you. I received this product for free as a tester.
44 votes funny
Finally, another great mod has become official content. 11/10.
32 votes funny
I was just starting to build my gravship when I got two raids on the same day. They broke into my base and stole the grav engine. Amazing DLC 10/10.
31 votes funny
Ships are fun and all but I really bought this for the fishing...
29 votes funny
Build a grav anchor at your colony to prevent its destruction during takeoff.
25 votes funny
Oh sure, you could do a lot of this with mods… if you enjoy babysitting 57 community-made patches that explode every time Tynan sneezes. Me? I like my sanity. This DLC gives me all the cool features without turning RimWorld into a house of cards made of spaghetti code and blind optimism. Yeah, modders may have done it first — but Ludeon did it clean, stable, and without forcing me to spend four hours untangling a bug caused by two mods arguing over which turkey gets to wear sunglasses. That alone makes it worth the price. Honestly, I felt more burned buying Royalty. This one? Feels like a win — a win with fewer crash logs. And hey, I’ve got over 3,000 hours of watching colonies burn to the ground in slow motion. I owe this game more money than I’ve already spent. This DLC? I consider it rent.
18 votes funny
I want to write a long and in-depth review in praise of Odyssey but to be honest I'd rather just go play the game.
15 votes funny
It's so peak, I had a raid I couldn't fight and instead of losing everything I flew away and went to space where I forgot that hadn't made a way to produce oxygen yet and killed my entire colony
15 votes funny
You can't use the Gravship to leave your planet to colonize a new one. So essentially; unless you start a new game, you'll miss out on all the new biomes and landmarks. That's half of Odyssey's content that is inaccessible to older colonies. Ludeon, why are you cutting corners like this? To rub even more salt in the wound there's nothing in space, either. No asteroids or space stations. It's just empty! Imagine if Mojang released a Minecraft update that excluded old worlds? Or EA made a Sims expansion that excluded existing families? There would be a public outcry in the gaming community. But because Ludeon are "Indie", they get a free pass for cutting corners. Even though they make more money from Rimworld than they know what to do with. I thought Anomaly was fantastic. I was able to experience that DLC fully on all of my colonies. Same with Biotech. Odyssey might be great for new or returning players. But for those of us who've been waiting to continue the story of our existing colonies, it's a disappointment.
15 votes funny
I LOVE THIS DLC TO DEATH! But i'm leaving this negative to bring up a worrying issue. Fishing and the ability to fish should not be locked behind this DLC, it feels like a feature that should be base game and not part of an expansion where the theme is spaceships, especially since its extremely early in the techtree, it has nothing added onto it with tech advancements. It would be nice if Odyssey expanded on it somehow, but not lock it completely behind it. its so small but it adds a lot, please don't do stuff like this in the future. I Still enjoy the DLC tho <3
12 votes funny
MULTIPLAYER. Devs, please add multiplayer to this gorgeous game! Hype this up if you want to play Rimworld together with your friends, to share your colony or be neighbors with friends. Yes, you can already do it thanks to the creators of the Multiplayer mod or Rimworld Together, but it would be such an improvement if it were implemented by the actual devs. I've been playing Rimworld with my wife for almost three years. We have all the DLCs, and the multiplayer mod is our most loved mod ever because it lets us play together and share everything—pawns, events, raids, births and deaths, epic wins, and dramatic losses. Sharing a colony experience is the best part of Rimworld for us. Spread this message and let the devs know that multiplayer is very much desirable!
12 votes funny

Odyssey is just a reskin of mods, not real new content

I'm really disappointed. After years of waiting for a major gameplay expansion, we didn’t get an original DLC, multiplayer, diplomacy, or empire management. Instead, we got a polished bundle of the most popular mods. Here’s what Odyssey and Update 1.6 copy from existing mods: 1. Gravship and space missions This is taken directly from Save Our Ship 2: – Flying mobile base – Space gameplay – Vacuum and oxygen mechanics – Power systems, spacewalks – Asteroids, stations, mechanoid raids 2. New biomes and map features Already available in Alpha Biomes, Nature’s Pretty Sweet, Terra Project: – Lava fields, icy wastelands, glowing mushroom forests – Radioactive ruins, war zones – Unique resources by region 3. 40+ animals, training and upgrades Same as Alpha Animals, Vanilla Animals Expanded, Genetic Rim: – Trainable and upgradeable creatures – Combat skills, cute effects – New fish, birds, biotech pets 4. QoL and performance in Update 1.6 Basically includes: – Replace StuffBlueprintsImproved Caravan FormationDubs Performance AnalyzerAllow ToolSearch and Destroy 5. "New" quests and ruins – Ancient complexes, satellites, bunkers = Vanilla Expanded - Quests, SoS2 events – Loot, traps, mech fights, scripted events 6. Visuals and UI – Smooth rivers, underground areas, colored plans = Terrain Overhaul, Mood Bar Mods, Map Designer 7. Hive mind ending – One of the few fresh story elements, but still the same "kill or control the AI" final choice with mechs.

What really matters and is still ignored:

MultiplayerReal diplomacy and faction warsEmpire simulation, trade systemsCo-op or asynchronous sessionsAI Story Overhaul – colonists as deep characters We deserve more than just mod content with nice graphics and music. RimWorld was always about innovation and complex mechanics. Odyssey is stable and shiny, but it’s not new. And modders did it first – years ago. I love this game. That’s why this hurts.
10 votes funny
the game wont install.. says its in my library but i when i launch the game it says oddessy not installed so how do i install it? how to i choose to play oddessy.. where is that selection.. in gaem says not installed.. why issnt it installed?
10 votes funny
Too fucking expensive ive spent literally $170 on DLC, super greedy devs for a dlc thats just stolen mods EDIT: shit just feels lazy too lmao, couldve been so much cooler but actually being in space is so boring
10 votes funny
You know... I used to make fun of folks that bought all of the Sims DLC. I just didn't understand.
9 votes funny
Its very obvious the people who make this game NEVER play it for any amount of time.
9 votes funny
I'm going to the one place uncorrupted by capitalism.. S P A C E
8 votes funny
Hate to say it but this one just doesn't do it for me in the same way most previous DLCs have. With the exception of Royalty, every other past DLC has added some big game changing mechanic that altered how the game worked. Anomaly added horror elements and the whole containment/dark study system which - even if you want to make the case that you didn't like it - was something fresh and new to the game that we hadn't seen before. Biotech added xenotypes and the family system which made long playthroughs feel much more alive. Ideology added ideologies. Even Royalty added psycasters and imperial permits. What does Odyssey add? New biomes and gravships are the two main flagship features. Both of these things are cool, but they've also been done by mods in a manner that is arguably BETTER than Ludeon's execution, in the form of Alpha Biomes and SoS2 respectively. Contrast that with all the above DLCs, which were completely fresh to the game, and Odyssey falls a bit short for me. Gravships are cool, but they have nowhere near the depth of SoS2 ships, which include a whole new combat system and exciting ship-to-ship battles, compared to gravships which are essentially just glorified transportation. The new biomes are kind of neat - especially Scarlands in my opinion - but they're not really anything that turns the game on its head, they're just cool new set pieces for you to play the existing game in. All in all both features just left me missing the mods that this update has rendered out-of-date for the time being, because I think they've already been done better for free by mod devs. I hate to say that because (if you can't tell from my hours played) I LOVE Rimworld - but this just feels to me like a noticeable slip in quality from what I've come to expect from these DLCs. I would not buy this again if I had the chance to undo my purchase - there's just nothing in here that's worth $25 like there was for all past DLCs, as much as it breaks my heart to say it.
7 votes funny
3 Tribals stole my freakin' Grav Core. Now I'm stuck on a Lava Field with nothing to eat. Send help.
7 votes funny
I'm starting to think Tynan might be a sanguophage, and his ultimate goal is to break his fans by monetizing RimWorld to ludicrous levels. Then, once our wills are shattered, he’ll drop RimWorld 2 for the low, low price of five bloodpacks—and we’ll rejoice in his benevolence, because we can no longer afford the insane prices he charges. He’s playing the long con, and I’ve taken the bait. For real though, I love this game. I’ve spent a stupid amount of hours on it. But I’ve recently changed all my reviews for the content to negative, because I genuinely feel like I’m being taken advantage of. As an indie developer, Tynan should know better. Tynan, if you ever read this please, please stop the madness. Price your game and content fairly. The original cost made sense when the game was in early access, and even during the first few years after release. But now we’re getting DLCs every other year, and it’s exploitative. For referance: FOMO plushies and shirts £42.29 – RimWorld Name in Game Pack £12.79 – Access to Name in Game (yes, this is separate—for some reason) £28.49 – Core Game £15.99 – Royalty DLC £15.99 – Ideology DLC £19.99 – Biotech DLC £19.99 – Anomaly DLC £19.99 – Odyssey DLC £5.79 – RimWorld Soundtrack £4.29 – Royalty DLC Soundtrack £4.29 – Anomaly DLC Soundtrack £4.29 – Odyssey DLC Soundtrack It's getting out of hand.
7 votes funny
This is the fifth DLC and I still have to install the Common Sense and Smarter Construction mods because you prioritized bird animations over fixing the game.
6 votes funny
When I purchased and installed the update/DLC, my game immediately turned into a stuttery mess. As soon as I downgrade from 1.6 back to 1.5, the stuttering goes away. Super annoying, ruined the DLC for me on launch day.
6 votes funny
Will update after actually playing. It's to counter the fanboys and girls.
6 votes funny

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