SteamCritique
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Battlefield™ 6Battlefield™ 6
Just remember (cod players) A high K/D looks good on the scoreboard A captured flag looks good on the victory screen
1298 votes funny
Just remember (cod players) A high K/D looks good on the scoreboard A captured flag looks good on the victory screen
1298 votes funny
​I c​ame across Bat‍t​lefi‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍eld for th‍e first t​ime in 2​013. I was ​around 14 y​ears ol​d, sitti​ng on the fl​oor of my a​partment, holdi​ng a scr​atched P​S3 c​opy o​f Battle​field 4 tha​t my cous​in had han​ded ‍me. I ha​d no idea ​what I w​as getting myself i​nto. ​ M​‍y first online ma‍‍‍‍‍​tch was an abs​o‍‍lut‍e disa​ster. Jets screa​med overh​ead, tanks rattled the stre​ets, and bullets whiz​zed pa​st me in all ‎directi​ons. I didn't get a sin​gle kill that ga​me, but I was h​ooked. For the fi​rst tim​e, I felt part of som​ething m​ore than mys​elf and my cont​roller. ​A ‍cou​ple‍ of‍ days‍ later‍, I‍ saw‍ this‍ Yo​uTu‍be‍ video‍ of‍ a player perf​or‍min‍g a‍ Rendezook‍. I ‍must have‍ watched‍ it a ‍hund​red‍ times. I ‍eve‍nt​ually ‍decided to give‍ it a go‍, so I hopped into a jet and chased an en​‍emy up into the clouds, ejec‍ted‍, took the ​shot, and comp‍​letely whiffed. The rocket​ flew off​ into the dist​a‍nce (offing a se‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍agull or ​‍s​om‍e​thing‍). My jet st​alled, spiralled into t‍he sea, and I follow‍ed‍ rig‍h‍t af‍ter, lau‍gh​‍ing t‍he ‍w‍h‍ol‍e ​wa‍‍‍y‍ down. ​Fast for‍w​ard a few years, I was i​n c​ollege‍, up late for no rea‍son, an‍d decided to download Battlefield‍ 1 at ‍2 A​.M. The mo​‍ment the main menu music kicked in, ‍it wa‍s like hearing an old song‍ I'd for​‍gotten I enjoyed. Loading into St. Quen​tin Scar, rack‍ing up​ kills, then a s‍‍hort while later getting humbled. I couldn't eve​n step five‍ feet‍‍‍‍‍ o​ut of sp‍awn wit​hout gett​ing domed. Good ​times.​‎ ​Battl‍e​field‍ ‍‍b​ec‍ame‍‍ the one game I always c​ame back to. All th​e rooftop she​n​anigans on Siege of ‍‍‍‍‍Sha​​ng‍hai, ‍every fra‍ntic push on Am​iens, the random t​ea​mm​ates, saving‍ my ‍a​ss wit​hout a w​o‍r​d. Little mo‍​ments like that re‍mi​nded ‍me ‍why ‍I fell in lo‍ve with ‍t​‍his series‍ in the fir​st ​place.‎ ​Bat‍tl​efield isn't just a ‍‍ga‍​me. It's the bri‍dge that carried me th​rough har​d times, one respa​wn at a ti​me.​​ ‎
650 votes funny
Battlefield 6 is an overrated and overhyped game that is mediocre at best. I simply cannot recommend the game with its currently lacking content for a whopping €70. The gunplay is easily the best part of the game, but it is overshadowed by the poor map selection and the limited vehicle arsenal we have at launch. Only 14 vehicles? For reference, BF4 had 36 at launch. After the live action trailer, it becomes clear that the goal is to win over as many CoD players as possible. However, this comes at the expense of the classic Battlefield map design, and the All-Out Warfare sandbox feel of the game. I am aware that this debate feels older than both games themselves. It is what it is. Battlefield 6 has a solid foundation. It has the potential to become a fantastic Battlefield game if some of the following points are improved. Maps - By far the biggest problem is the maps. They are tiny, and in terms of gameplay, almost all of them feel like classic meat grinder maps, such as Operation Locker or Operation Metro. 64 players are crammed together, and sometimes a tank is thrown into the mix - Huge All-Out Warfare sandbox-style maps with a large variety of vehicles that the series is known for are completely missing - The biggest of the 9 launch maps is the remake of Operation Firestorm, a medium-sized map from BF3 and BF4 and they had the fantastic idea of reducing the original size of it - There is a lack of verticality. There are no tunnel systems, no bunkers, no large multi-story buildings, no rooftops. Everything feels basic and flat - The 8 new maps have no memorable or interesting POI’s whatsoever. Only the remake Operation Firestorm shows that a map can be unique and have its own character. All other maps are very forgettable, apart from Siege of Cairo, which stands out - The map “Saints Quarter” doesn’t feature Conquest, Breakthrough, Rush or Escalation. This map will be useless for many players, myself included - 7 out of 8 maps have a 5-flag layout, one has a 6-flag layout. Every other Battlefield game had at least a few maps with a 7+ flag layout at launch, some even had 10+ flag layouts - Only 2 out of 9 maps focus on vehicle gameplay (Operation Firestorm & Mirak Valley). Only 5 out of 9 maps feature air vehicles and only 3 out of 9 maps feature jets - No 64+ player maps. Larger maps with more than 64 players remain a dream. Thanks, BF2042! Back to 64 players, which we have known since 2002. No improvement in 23 years - No 64 player Breakthrough, the maps are just too tiny, often with a single flag in a sector and never more than 2 flags. 3-flag sectors from previous games like BF1 are entirely missing Missing Features - Poor vehicle arsenal: 15 at launch (BF4 had 36 at launch) - No dynamic weather. No sunrise, no sunset, no fog, no rain, no night, no snow, no wind, no storm, etc. Every single map features the same clear sky at all times. Static weather in a 70€ Triple A title - No Levolution (BF4) - No Naval units: No jet skis, no transport boats, no attack boats, which were all featured in BF4 at launch - No amphibious vehicles either - The “spiritual successor of BF3 & BF4” doesn’t even feature a Little Bird (?!) - No beloved fortification system from BFV - No Practice Range to test weapons and vehicles (BF4, BF Hardline, BF1, BFV) - No Platoons (BF3, BF4, BF Hardline, BF1, BFV) - No traditional server browser and no community servers - Servers close after each match and players must requeue again, with no proper match rotation or Map voting - No “Closed Weapons” search in “Custom Search” - No beloved Operations Mode from BF1 and BFV - No Commander Mode (BF2, BF2142, BF4) - No exceptional Ray-Tracing like in BFV, not even RTAO like in BF2042 - No Ribbons I hope that many of these features will be reintroduced in the future. Some of them, such as naval warfare and platoons, have already been officially teased by DICE. I'm cautiously optimistic. Battlefield 6 isn't bad, but it lacks content, especially some huge vehicle focused maps for the €70 Triple A price tag. If the upcoming maps remain just as tiny, the wait for the “spiritual successor” to Battlefield 4 will continue.
529 votes funny
Spawned. Ran 5 meters. Get sniped from another dimension. Tank exploded behind me. Game’s perfect. 10/10
347 votes funny
TL;DR Good game, bad practices. Toxic ass HELL community "Singleplayer" Campaign needs constant internet connection and EA servers, this game automatically has a lifespan, can't in good conscience recommend on that alone. Wish I could leave a mixed or informative review since it is a really good game at the core. Campaign was pretty good, multiplayer is really good. Definitely still full of cheaters somehow Haven't had any technical issues either besides holding an invisible gun once, game runs just fine for me. No crashes either. Get farmed jester reactors ;)
223 votes funny
There are some positive points, sure — but first, I want to talk about what I already know from the beta, and what clearly has not changed since then. First of all, the queue system is okay, cause temporary — but the real issue is that it’s impossible to play properly because the game changes the resolution, aspect ratio, and other settings every time you Alt+Tab. Ahah… €70 game. It is still absurd how developers promote DLSS or FSR to justify their lack of optimization. Now they ask you to buy the latest CPU and GPU, for a setup costing more than €4,000, just to run a game sold for €60 to €100. All this simply because they would rather save money on optimization. As a result, if you do not have a powerful system, you are stuck playing a slideshow. Classes Classes are once again poorly balanced. You get too little ammunition, so everyone ends up playing Medic—not to heal, but simply to access the ammo crate. And this is where Battlefield V did better. In Battlefield V, you could find ammo crates directly on objectives, letting players resupply without depending on the goodwill or proximity of a teammate playing a support class. That support class has now been completely removed. The ammo crate also serves as a health kit, making the system even more confusing and unbalanced. Some design choices seem clever on paper but are actually double-edged. For example, vehicles now spawn directly on control points, without going through the spawn menu. At first glance, this is convenient. However, it creates major risks: the enemy can capture or destroy your team’s vehicle before anyone uses it, and the vehicle will not respawn until the previous one is destroyed. So instead of improving gameplay, it can frustrate teams and disrupt the flow of the match. And of course, the ammo/health crate appears on the map for everyone, enemies included. So if you want to flank stealthily, forget it. People will see your position thanks to your own crate. Brilliant design choice. Perks Perks sound nice on paper, but in practice they are a real problem. You unlock stronger perks as the match progresses. So if you switch classes to adapt to the situation, you start over from zero with your new class. And if you join a game mid-match or late through matchmaking, you will be less effective than players who have been in the game from the start and already leveled their perks. That is disappointing, to say the least. As a result, players are pushed to stick to the same class, otherwise they become less efficient. A perks system that almost makes me miss Battlefield 2042’s specialists. And that says a lot. Anti-cheat Electronic Arts keeps repeating the same line in every Battlefield: “We are investing in anti-cheat.” We heard the same thing for Battlefield V, and we all know how that ended. Back then, their anti-cheat system captured screenshots to detect wallhacks or visual overlays. But cheat software quickly found a workaround: disable the overlay for a microsecond during the capture, then reactivate it immediately. Players would not even notice a detection attempt. And Electronic Arts never fixed it. Today, they still implement protections such as Secure Boot that inconvenience legitimate players more than cheaters, while ignoring the two most common forms of cheating: Cronus devices, which can turn literally anyone—even a quadriplegic, no disrespect—into a professional-level player without skill. PC macros, which automatically compensate for recoil. Electronic Arts has mentioned anti-cheat measures against Cronus, but we are still waiting to see real results. And it gets worse: influencers openly show how to gain unfair advantages using methods that break the terms of service, and even when you show EA the proof directly, nothing happens. Maybe their bot doesn’t understand that this person should be banned? Good luck — I’ll give you a cookie if you manage to get an actual human at EA support. And what truly amazes me: Electronic Arts reassures players by saying they can disable crossplay. Apparently, that is their idea of an anti-cheat system. Incredible. Except disabling crossplay has already been possible in previous games, and from experience on earlier titles, you would often wait hours to find a few players on a server with crossplay disabled, and there were never enough to actually start a match. Matchmaking still prioritizes players with crossplay enabled, leaving some servers nearly empty. Electronic Arts’ Business Model It is always the same strategy: a hype-fueled launch, promises of investment, and gradual abandonment once the public relations buzz dies down. With Electronic Arts’ recent acquisition, shareholders pocketed massive profits. And it is worth noting that these same major shareholders were the ones making the decisions, while leaving behind billions in debt for the company to repay. Of course, it is all “for the benefit of the players.” What casts serious doubt, however, is whether they will actually invest in anti-cheat measures, among other things — past experience suggests this is unlikely. Summary In the end, they repeat the same mistakes as in the past: the same marketing campaigns, the same promises, and the same illusions. The environment destruction? Just recycled from previous Battlefield titles. No real improvements. Worse still, the game is less optimized than Battlefield V. Design-wise, the same story: they sell pre-order skins. Players get black outfits, slightly less visible in-game. Not as pay-to-win as some Call of Duty skins, but still the same concept — a subtle visual advantage disguised as a cosmetic. Anti-cheat? Hard to believe in it. Optimization? Even less. And looking back at the beta, nothing really changed. I will update my opinion after more gameplay, but honestly… it just makes you want to vomit, seeing how much they take players for fools. I have been playing since Battlefield 1942, and now it’s up to Electronic Arts to show me I am wrong and actually deliver on their promises. Ah, and beware of the very, very many people paid to only say good things (people I will clearly never be one of).
176 votes funny
(First let me say i would pick neutral if that was an option.) Ok... IDK if it's a me problem, but this is NOT like bf4 or 3. Maps/gameplay end up feeling more like CoD, theres a limited selection of vehicles, and i just feel it's over-hyped. The commercials make it clear what playerbase they are trying to cater to this time. Also needing online connectivity to play single player? Oh and i encountered some lighting bugs on some maps (especially the NYC one) IDK if its HDR or what, but some areas of the map were white bright and i could barely see. I tried messing with lighting/HDR settings It's a decent game. Nothing i would spend $100 canadian for, Although i probably will hold off on the return and give it another go in a week, Not reccommending at this price, but buy it if you really REALLY need to play a new battlefield game. I guess if i can describe my complaint best, it would be: In bf1/4/even 5 you spawned in, and it felt like you were part of this huge battle. Now you spawn in and it kind of feels like a CoD deathmatch lobby with some vehicles. I tried using the sledgehammer on tons of props/buildings around the maps, and barely anything was destructible. Edit: The game is just mid. It's ok. Not bad. I'm sure in 6 months there will be more content, and it will feel complete. It's just not on the same epic levels as 3 or 4 or 1. I chose not to return the game because I AM having fun with it. Also seems like i really hit a nerve with some people in the replies. lol.
175 votes funny
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112 votes funny
Feels like my character weighs 180 kilos and every step is a struggle. Running in this game feels slower than loading into it.
106 votes funny
Press F to pay respects to Call of Duty. It's almost like the Battlefield devs listened to their community about the stuff they wanted in their video game. Now all we need is a Bad Company 3.
92 votes funny
Since nobody is gonna read this, I just go ahead and say I am gay
88 votes funny
just as expected this game is a literal joke overhyped and overloved by coping simps.
84 votes funny
This genuinely looks incredible. BF6 actually looks like battlefield again and I'm getting excited but DICE! We are BEGGING you. Keep this game a grounded, realistic, military shooter. Like battlefield 3 and 4. This is likely your last chance DICE, do not screw this up.
77 votes funny
I've spent the first 34 mins of launch figuring out why I can't simply launch and play the game. Turns out I have to modify an entire Windows setting just to be able to launch it, Not a good first look, I'll keep an eye on it and adjust my review, if appropriate.
74 votes funny
Gender locked classes confirmed. Forced to play as screeching strong independent womyn with powerful birthing hole. Woke garbage.
74 votes funny
If there were a "mixed" option, then I would pick that. The core gameplay is pretty good, IE gunplay, classes, vehicles. The maps, on the other hand, are quite bad. Just about every map is a meat grinder, and it really lacks that big, open battlefield feel. You know, the sandbox where you're free to approach engagements how you'd like. They're very chaotic and the flow is often poor. There also seems to be a very small amount of content right now. Each class has a handful of gadgets, with recon and assault only getting 6 each so far. Unlocking guns is also REALLY grindy. This game is much better than 2042, but it's also worse than BF4, BF1, and BF5. Nothing sets apart. There's very small innovations, but nothing like levolution or behemoths or fortifications. It's the bread and butter of battlefield, plus mid maps.
70 votes funny
A Step Backwards: Ignoring a Global Player Base I was incredibly hyped for the new Battlefield, and in many ways, the core gameplay lives up to expectations. The scale of the battles and the graphical fidelity are impressive. However, my excitement quickly turned to deep disappointment when I discovered the complete absence of Russian language support. The decision to exclude the Russian language, whether for political reasons or simple oversight, is profoundly misguided. Video games should be a medium that brings people together, not a tool to punish ordinary players for the actions of governments. This move doesn't affect politicians; it alienates a massive, dedicated community of gamers who have supported this franchise for years. The developers seem to have forgotten that the Russian language is not confined to the borders of one country. It is one of the most widely spoken languages in the world, with over 250 million speakers globally, and is an official language of the United Nations. There are huge Russian-speaking populations in many countries, including Ukraine, Kazakhstan, Belarus, and many others across Eastern Europe and Central Asia. For many players in these regions, Russian is their primary language for communication and entertainment, and they may not be fluent in English. By excluding Russian, you are effectively telling millions of potential customers that they are not welcome. From a business perspective, this is simply a baffling decision. To invest millions in developing a AAA title and then deliberately cut off a significant portion of your potential market makes no sense. The Russian-speaking community represents a substantial revenue stream, and ignoring it is not only disrespectful but also poor business strategy. Until EA and DICE address this glaring omission and add Russian localization, I cannot recommend this game. It's a matter of principle. We are players, a global community, and we deserve to experience the game in a language we understand. This exclusion is a step backwards for a franchise that was once known for its global appeal.
70 votes funny
Now this is the Battlefield I remember! Zero non-military skins and nonsense. Keep it like this and it will be what many have wanted for years. I'm also glad they brought back ripping off the dog tags in first person. Teammate dragging is gonna spawn some awesome cinematic moments as well. Who else got this after playing Black Ops 6/7 and felt disappointed? All we need after this is Battlefront III.
63 votes funny
No, this is not "return to form". This is STILL worse than 2042, and way more COD than ever. You spawn, then you die. Everyone runs and slides and guns. Classes feel dull, weapons are BORING. Not my Battlefield. This feels like COD. It looks like COD. They even took the weapon modding from COD. And all the CODplayers is praising this game as the "battlefield" they wanted. Enough said. COD.
61 votes funny
It's completely broken, had 30 crashes. Probably getting rid of my pc absolutely sick of games not working. My ps5!pro is completely amazing compared to this rubbish. Had pcs for 30 years and time to move on.
60 votes funny
My girlfriend got me Battlefield 6. Figured it was only fair to get her husband COD: Black Ops 7 in return.
58 votes funny
This just feels like it wants to be Call of Duty which isn't necessarily a bad thing but it's NOT BATTLEFIELD. 2 hours played, not a single air vehicle seen. TTK is disgustingly low. If I could I'd be refunding and buying BO7 instead. This genuinely makes 2042 look like a good game. At least Black Ops 7 is out in 4 weeks. Also, didn't get my Twitch drops and EA haven't acknowledged it as a bug.
57 votes funny

💥A development team finally listens to the playerbase - See what happens! (SHOCKING)💥

The bar was on the floor, but this time they built a skyscraper on top of it, and gave us some nice customizable jets to fly into it. Ive waited a long time for a game with really good gunplay without running into enemies dressed as neon clowns and here it is. Hats off for the optimization, BF just exposed how lazy the rest of the gaming industry is, you don't need a supercomputer to play the newest stuff. I tried it on my secondary PC with a 1050TI (during the open beta) and guess what? 60-70fps AVG on 1080P with the lowest settings and frame gen. During the open beta, It took me back to the good old days of skipping school/pretending to be sick to play BF3. I was sucked in, like I haven't been in quite some time now in an FPS game. Battlefield is back baby.

This proves that when you trust the playerbase, both sides win. I'm not very enthusiastic about the recent EA buyout but I really hope my concerns will be proven wrong, and I hope they keep listening to us - the people who actually play the product.

54 votes funny
Dear BF, you fucked up. After a myriad of years of underdelivering, your newest game — which was supposed to give me hope — ended up implementing a new anti-cheat system that required me to alter my BIOS several times, and it still didn’t work. I hate myself for hoping, and I hate myself for wanting an easy after-work fix. This franchise managed to ruin an already terrible week for me. Eat shit — I even took a day off for this disappointment.
52 votes funny
Hey, wanna mess around with your BIOS settings, dig around in your hard drive settings, give EA kernel level access to all your files, and risk bricking your computer on a hardware level all before you can play a game? If yes, this is the game for you! Great job EA!
47 votes funny

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