Limbus Company
Apr 27, 2025
Apr 27, 2025
Jul 31, 2024
Jul 7, 2025
Sep 26, 2025
Jan 7, 2025
Apr 7, 2023
Feb 27, 2023
Oct 2, 2025
May 31, 2025
Feb 21, 2025
Aug 11, 2024
Sep 27, 2025
Sep 25, 2025
Sep 7, 2025
Sep 18, 2023
Mar 1, 2023
Sep 26, 2025
May 27, 2025
May 26, 2025
Mar 27, 2025
Nov 26, 2024
Sep 27, 2025
Aug 12, 2025

76561198995143220
Recommended423 hrs played (183 hrs at review)
小金小時候放學回家發現門鎖住了,於是小金嘗試開門,門上有三把鎖,每一把都有95%機率打開,有一把鎖打開就能開門。但是小金偏偏中了三次5%。此時小金氣急敗壞想把門鎖砸了,結果門鎖的硬幣不可摧毀,不但沒壞還把小金震混亂了。小金沒辦法,只能花130狂氣請開鎖師傅,結果開鎖師傅只有1燈根本打不開門,只能留下三張名片離開,臨走前他告訴小金只要湊齊400張名片就能請來一位高級開鎖師傅。於是小金砸了不知道多少狂氣終於湊夠了400張名片,請來的高級開鎖師傅一下就把門打開了。小金剛想進去,突然出現了一堵牆,上面寫著「伺服器連線錯誤,請稍後再試」。小金沒辦法只能把門關上重新開門,結果發現自己體力不足開不了門,於是小金掏出了大餅,結果發現餅換不了體力,最後小金餓死了。
19 votes funny
76561198995143220
Recommended423 hrs played (183 hrs at review)
小金小時候放學回家發現門鎖住了,於是小金嘗試開門,門上有三把鎖,每一把都有95%機率打開,有一把鎖打開就能開門。但是小金偏偏中了三次5%。此時小金氣急敗壞想把門鎖砸了,結果門鎖的硬幣不可摧毀,不但沒壞還把小金震混亂了。小金沒辦法,只能花130狂氣請開鎖師傅,結果開鎖師傅只有1燈根本打不開門,只能留下三張名片離開,臨走前他告訴小金只要湊齊400張名片就能請來一位高級開鎖師傅。於是小金砸了不知道多少狂氣終於湊夠了400張名片,請來的高級開鎖師傅一下就把門打開了。小金剛想進去,突然出現了一堵牆,上面寫著「伺服器連線錯誤,請稍後再試」。小金沒辦法只能把門關上重新開門,結果發現自己體力不足開不了門,於是小金掏出了大餅,結果發現餅換不了體力,最後小金餓死了。
19 votes funny
76561198971012943
Not Recommended449 hrs played (95 hrs at review)
月亮計畫你有95%獲得我的好評但是出了反面呢
11 votes funny
76561199793567386
Not Recommended185 hrs played (53 hrs at review)
有95%的機率好評
有5%的機率是負評
可你偏偏中了那5%
真有你的 小金:]
10 votes funny
76561198120160810
Not Recommended1218 hrs played (1170 hrs at review)
300多抽什麼人格&EGO都跑出來,就是沒有任何一個聯動限定EGO,就單純來說,不值得課、只為了劇情還不如看影片雲
7 votes funny
76561198282804253
Recommended927 hrs played (658 hrs at review)
沒中文但是有Github上的漢化可以使用,至於那些簡體中文的說沒官中的,
那是因為月計以前被你們中國的漢化組騙錢捲款跑路,誰還敢隨便再去找官中,官方自己都說不會封漢化包的人了,
還在那邊沒官中,有問題被反應馬上就滑跪,還在那邊補償沒補償,反應完就跪了,還不夠快,
單純不會反應罷了,建議不要翻牆出來丟人現眼
7 votes funny
76561199212196711
Not Recommended432 hrs played (62 hrs at review)
追评:最垃圾的版本,四破要求大量资源,对于很多人格却是蚊子腿,现在或许影响不打,但是以后或许会有5破,那么垃圾四破就是一层障碍。另外有人格拆分的嫌疑,或许犀牛默尔索和伞夫在三破就能有四破的能力,但是月计为了回收资源,强行拆分?另外困难本是在是做的太垃圾了,纯粹堆点数,ego不拿个he都拼不过关底boss,就这种质量,纯粹数值加强,居然还要延期一个月,真有你的月计
7 votes funny
76561198242908174
Recommended517 hrs played (1 hrs at review)
今天月亮計畫就算餵我吃坨屎我也樂意
7 votes funny
76561198214166876
Recommended166 hrs played (141 hrs at review)
非常好遊戲,如果有不好的地方的話,那一定是以實瑪利的錯
6 votes funny
76561198084048318
Not Recommended167 hrs played (131 hrs at review)
官方不漢化中文,又不給民間漢化,說好會開放非官方漢化,都等兩個月,到底在幹嘛?
6 votes funny
76561198116828714
Recommended1127 hrs played (867 hrs at review)
這遊戲也沒啥好玩的,我只玩了一下下而已
我實在不懂這種連連看賭硬幣的遊戲有啥好玩的
而且精神45還常常
欸幹以實振翅骰到68打了三千多== 好爽
6 votes funny
76561198162883007
Recommended465 hrs played (126 hrs at review)
狗韓監童年挨打的時候,會被大皮帶狠狠地抽屁股,而他每次都恰好中了那5%的概率沒躲過去。這個故事人人都知道,但少有人知道這個偉大故事的後續劇情。
有一天,狗韓監終於適應了這一切,他鑽研了被皮帶抽的每一種概率和結果,開始能夠不吃傷害了。但他的爸爸也沒閒著,花了整整兩年時間給他的寶貝兒子準備驚喜。現在他的皮帶抽擊能造成10倍的傷害(並在命中時附帶沉淪和麻痺效果),給自己加上守護和20層傷害強化,還會用一堆無法全部抵擋的技能(附帶典中典的5%魅力時刻)。但爸爸知道僅憑這些還不足以讓兒子大吃一驚,所以他現在的皮帶攻擊變成了群體攻擊,以防止兒子想硬抗傷害。而即使狗韓監以為自己會拼點嬴,他爸爸還會召喚自己的老夥伴們助陣(5%,沉淪,麻痺,數值,閃避,多動)。
這段回憶對狗韓監的啟發是如此巨大,他將其做成了一整條折射軌道放到邊獄巴士裡去。
6 votes funny
76561198399340689
Not Recommended126 hrs played (12 hrs at review)
方舟合作入坑的,又難又浪費時間
5 votes funny
76561199193461982
Not Recommended23 hrs played (13 hrs at review)
聯動池太毒, 抽也抽不到
5 votes funny
76561198443527380
Not Recommended721 hrs played (699 hrs at review)
你媽死了,傻逼東西,要我下載11kb的更新檔,載好後進入遊戲,又要我下載11kb的更新檔,一直循環,完全不能玩。
5 votes funny
76561198137162145
Recommended1688 hrs played (374 hrs at review)
我現在在鐵道上
還沒下車
誰快來救我
我不想再坐牢了
5 votes funny
76561198034283847
Not Recommended0 hrs played
下載完遊戲1GB,打開遊戲更新2GB,不小心按到左下的清除的話沒有任何誤觸防護措施,得重新更新2GB。
語言列表上寫著英日韓,實際上打開遊戲時卻沒有語言可選,要等前面的劇情還是教學結束掉之後才能選語言,
我甚至不知道我到底跳過了什麼,你不讓我先選語言我怎麼操作啊?
選好語言之後不知道要怎麼重新開始我前面跳過的東西,要我再按一次清除才能重頭來過?
不想在花時間跑2GB更新,就到此為止吧,
很糟糕的體驗。
5 votes funny
76561198040010425
Recommended34 hrs played (4 hrs at review)
嘎林老師哩,有夠好玩的。因為方舟連動過來瞧瞧,直接褲子溼掉
4 votes funny
76561198874694537
Not Recommended826 hrs played (673 hrs at review)
As a player who loves this game, I fully support correcting past design mistakes and am willing to give "Limbus Company" more trust. But character weakening involves fundamental issues of principle - even 200 draws as compensation cannot make up for the damage done to player trust by this adjustment, let alone restore the confidence of the majority of players to their original level. More important than compensation is that the development team must be held accountable for such changes.
If the system does limit subsequent character design, then after nerfing Sinclair, I think the team should put a lot of extra effort into strengthening or even resetting all the personalities that were centered around the rupture mechanism before the debut of "Mao branch Faust" - making up for the mistakes by working overtime. Even if these enhancements may not necessarily bring these characters back into the mainstream lineup, they can at least set a precedent. When "inevitable" nerfs occur again in the future, the historical basis that players refer to will no longer be simple compensation for card drawing resources, but the development team's adherence to the bottom line of balance demonstrated through practical actions.
4 votes funny
76561198049502967
Recommended876 hrs played (764 hrs at review)
Ignore the Chinese review bomber.
Good story, unique but complicated gameplay
4 votes funny
76561198839844055
Not Recommended622 hrs played (312 hrs at review)
撰寫評論時硬幣自動擲到反面了,你有甚麼頭緒嗎
打了這麼久,他媽四幣95%全都反面,握草
4 votes funny
76561199202805070
Not Recommended312 hrs played (6 hrs at review)
For Chinese players, many Chinese two-dimensional games have different negative reviews in the player community. In China, many game developers have caused the gaming experience to drop sharply due to the pursuit of short-term profits, and eventually made the game no longer want to play. Most of Limbus company's players in China have loved games under the Moon Project since Lobotomy Corporation and Library of Ruina. We don't want the game changes made by Limbus Company in pursuit of temporary interests to make old players no longer like it. This is not in line with the law of long-term interest development.
And this time, the Arknights linked by Limbus Company also has more or less discussion points, which has caused Chinese Limbus Company players to be attacked by players from other game communities. Some players suggest linking more with independent games, which can increase the discussion environment and the love of the game. I hope Director Jin can listen to the suggestions and ideas of the majority of players.
4 votes funny
76561198241868480
Recommended276 hrs played (196 hrs at review)
*⚡🌧⚡🌧⚡雷雲咆哮聲⚡🌧⚡🌧⚡*
🌜✡️🌛Proelium Fatale
O↑——h↓😩
Roun↗d↓ and round we↓ go↗--😢
(🌲🎇✨金枝散發光芒)
Hol↑ding↓ on to pain↑😪
Driven↑ by↓ our egos↗——😭
哦滴幾? ❓內噶路哇😥,凱瑟琳↑↑↓😭😭😭
Feelings↑ untold↘——😰
希斯克里夫↑——! ! ! 👻😭😭😭
Spin↑ning↓ our own↘——🥺
你在哪裡......😲我聽見你的聲音😱。但願......😡✋🔪
versions↑ of the↑ past↓📼
That↑ you could↘ never→ know↑😔
Cause I know↑↑↑↑🤓☝
——————
WAVE 1
——————
I ↑ must↓ be → the↑ reasons↓why ↑
You ↑have ↑given → up↑ all your ↓smiles↑
3 votes funny
76561199093693382
Recommended952 hrs played (897 hrs at review)
好玩,只要小金不要腦袋一拍做出一些逆天操作,就沒甚麼太大問題
3 votes funny
Limbus Company
Apr 27, 2025
Apr 27, 2025
Jul 31, 2024
Jul 7, 2025
Sep 26, 2025
Jan 7, 2025
Apr 7, 2023
Feb 27, 2023
Oct 2, 2025
May 31, 2025
Feb 21, 2025
Aug 11, 2024
Sep 27, 2025
Sep 25, 2025
Sep 7, 2025
Sep 18, 2023
Mar 1, 2023
Sep 26, 2025
May 27, 2025
May 26, 2025
Mar 27, 2025
Nov 26, 2024
Sep 27, 2025
Aug 12, 2025

76561198995143220
Recommended423 hrs played (183 hrs at review)
小金小時候放學回家發現門鎖住了,於是小金嘗試開門,門上有三把鎖,每一把都有95%機率打開,有一把鎖打開就能開門。但是小金偏偏中了三次5%。此時小金氣急敗壞想把門鎖砸了,結果門鎖的硬幣不可摧毀,不但沒壞還把小金震混亂了。小金沒辦法,只能花130狂氣請開鎖師傅,結果開鎖師傅只有1燈根本打不開門,只能留下三張名片離開,臨走前他告訴小金只要湊齊400張名片就能請來一位高級開鎖師傅。於是小金砸了不知道多少狂氣終於湊夠了400張名片,請來的高級開鎖師傅一下就把門打開了。小金剛想進去,突然出現了一堵牆,上面寫著「伺服器連線錯誤,請稍後再試」。小金沒辦法只能把門關上重新開門,結果發現自己體力不足開不了門,於是小金掏出了大餅,結果發現餅換不了體力,最後小金餓死了。
19 votes funny
76561198995143220
Recommended423 hrs played (183 hrs at review)
小金小時候放學回家發現門鎖住了,於是小金嘗試開門,門上有三把鎖,每一把都有95%機率打開,有一把鎖打開就能開門。但是小金偏偏中了三次5%。此時小金氣急敗壞想把門鎖砸了,結果門鎖的硬幣不可摧毀,不但沒壞還把小金震混亂了。小金沒辦法,只能花130狂氣請開鎖師傅,結果開鎖師傅只有1燈根本打不開門,只能留下三張名片離開,臨走前他告訴小金只要湊齊400張名片就能請來一位高級開鎖師傅。於是小金砸了不知道多少狂氣終於湊夠了400張名片,請來的高級開鎖師傅一下就把門打開了。小金剛想進去,突然出現了一堵牆,上面寫著「伺服器連線錯誤,請稍後再試」。小金沒辦法只能把門關上重新開門,結果發現自己體力不足開不了門,於是小金掏出了大餅,結果發現餅換不了體力,最後小金餓死了。
19 votes funny
76561198971012943
Not Recommended449 hrs played (95 hrs at review)
月亮計畫你有95%獲得我的好評但是出了反面呢
11 votes funny
76561199793567386
Not Recommended185 hrs played (53 hrs at review)
有95%的機率好評
有5%的機率是負評
可你偏偏中了那5%
真有你的 小金:]
10 votes funny
76561198120160810
Not Recommended1218 hrs played (1170 hrs at review)
300多抽什麼人格&EGO都跑出來,就是沒有任何一個聯動限定EGO,就單純來說,不值得課、只為了劇情還不如看影片雲
7 votes funny
76561198282804253
Recommended927 hrs played (658 hrs at review)
沒中文但是有Github上的漢化可以使用,至於那些簡體中文的說沒官中的,
那是因為月計以前被你們中國的漢化組騙錢捲款跑路,誰還敢隨便再去找官中,官方自己都說不會封漢化包的人了,
還在那邊沒官中,有問題被反應馬上就滑跪,還在那邊補償沒補償,反應完就跪了,還不夠快,
單純不會反應罷了,建議不要翻牆出來丟人現眼
7 votes funny
76561199212196711
Not Recommended432 hrs played (62 hrs at review)
追评:最垃圾的版本,四破要求大量资源,对于很多人格却是蚊子腿,现在或许影响不打,但是以后或许会有5破,那么垃圾四破就是一层障碍。另外有人格拆分的嫌疑,或许犀牛默尔索和伞夫在三破就能有四破的能力,但是月计为了回收资源,强行拆分?另外困难本是在是做的太垃圾了,纯粹堆点数,ego不拿个he都拼不过关底boss,就这种质量,纯粹数值加强,居然还要延期一个月,真有你的月计
7 votes funny
76561198242908174
Recommended517 hrs played (1 hrs at review)
今天月亮計畫就算餵我吃坨屎我也樂意
7 votes funny
76561198214166876
Recommended166 hrs played (141 hrs at review)
非常好遊戲,如果有不好的地方的話,那一定是以實瑪利的錯
6 votes funny
76561198084048318
Not Recommended167 hrs played (131 hrs at review)
官方不漢化中文,又不給民間漢化,說好會開放非官方漢化,都等兩個月,到底在幹嘛?
6 votes funny
76561198116828714
Recommended1127 hrs played (867 hrs at review)
這遊戲也沒啥好玩的,我只玩了一下下而已
我實在不懂這種連連看賭硬幣的遊戲有啥好玩的
而且精神45還常常
欸幹以實振翅骰到68打了三千多== 好爽
6 votes funny
76561198162883007
Recommended465 hrs played (126 hrs at review)
狗韓監童年挨打的時候,會被大皮帶狠狠地抽屁股,而他每次都恰好中了那5%的概率沒躲過去。這個故事人人都知道,但少有人知道這個偉大故事的後續劇情。
有一天,狗韓監終於適應了這一切,他鑽研了被皮帶抽的每一種概率和結果,開始能夠不吃傷害了。但他的爸爸也沒閒著,花了整整兩年時間給他的寶貝兒子準備驚喜。現在他的皮帶抽擊能造成10倍的傷害(並在命中時附帶沉淪和麻痺效果),給自己加上守護和20層傷害強化,還會用一堆無法全部抵擋的技能(附帶典中典的5%魅力時刻)。但爸爸知道僅憑這些還不足以讓兒子大吃一驚,所以他現在的皮帶攻擊變成了群體攻擊,以防止兒子想硬抗傷害。而即使狗韓監以為自己會拼點嬴,他爸爸還會召喚自己的老夥伴們助陣(5%,沉淪,麻痺,數值,閃避,多動)。
這段回憶對狗韓監的啟發是如此巨大,他將其做成了一整條折射軌道放到邊獄巴士裡去。
6 votes funny
76561198399340689
Not Recommended126 hrs played (12 hrs at review)
方舟合作入坑的,又難又浪費時間
5 votes funny
76561199193461982
Not Recommended23 hrs played (13 hrs at review)
聯動池太毒, 抽也抽不到
5 votes funny
76561198443527380
Not Recommended721 hrs played (699 hrs at review)
你媽死了,傻逼東西,要我下載11kb的更新檔,載好後進入遊戲,又要我下載11kb的更新檔,一直循環,完全不能玩。
5 votes funny
76561198137162145
Recommended1688 hrs played (374 hrs at review)
我現在在鐵道上
還沒下車
誰快來救我
我不想再坐牢了
5 votes funny
76561198034283847
Not Recommended0 hrs played
下載完遊戲1GB,打開遊戲更新2GB,不小心按到左下的清除的話沒有任何誤觸防護措施,得重新更新2GB。
語言列表上寫著英日韓,實際上打開遊戲時卻沒有語言可選,要等前面的劇情還是教學結束掉之後才能選語言,
我甚至不知道我到底跳過了什麼,你不讓我先選語言我怎麼操作啊?
選好語言之後不知道要怎麼重新開始我前面跳過的東西,要我再按一次清除才能重頭來過?
不想在花時間跑2GB更新,就到此為止吧,
很糟糕的體驗。
5 votes funny
76561198040010425
Recommended34 hrs played (4 hrs at review)
嘎林老師哩,有夠好玩的。因為方舟連動過來瞧瞧,直接褲子溼掉
4 votes funny
76561198874694537
Not Recommended826 hrs played (673 hrs at review)
As a player who loves this game, I fully support correcting past design mistakes and am willing to give "Limbus Company" more trust. But character weakening involves fundamental issues of principle - even 200 draws as compensation cannot make up for the damage done to player trust by this adjustment, let alone restore the confidence of the majority of players to their original level. More important than compensation is that the development team must be held accountable for such changes.
If the system does limit subsequent character design, then after nerfing Sinclair, I think the team should put a lot of extra effort into strengthening or even resetting all the personalities that were centered around the rupture mechanism before the debut of "Mao branch Faust" - making up for the mistakes by working overtime. Even if these enhancements may not necessarily bring these characters back into the mainstream lineup, they can at least set a precedent. When "inevitable" nerfs occur again in the future, the historical basis that players refer to will no longer be simple compensation for card drawing resources, but the development team's adherence to the bottom line of balance demonstrated through practical actions.
4 votes funny
76561198049502967
Recommended876 hrs played (764 hrs at review)
Ignore the Chinese review bomber.
Good story, unique but complicated gameplay
4 votes funny
76561198839844055
Not Recommended622 hrs played (312 hrs at review)
撰寫評論時硬幣自動擲到反面了,你有甚麼頭緒嗎
打了這麼久,他媽四幣95%全都反面,握草
4 votes funny
76561199202805070
Not Recommended312 hrs played (6 hrs at review)
For Chinese players, many Chinese two-dimensional games have different negative reviews in the player community. In China, many game developers have caused the gaming experience to drop sharply due to the pursuit of short-term profits, and eventually made the game no longer want to play. Most of Limbus company's players in China have loved games under the Moon Project since Lobotomy Corporation and Library of Ruina. We don't want the game changes made by Limbus Company in pursuit of temporary interests to make old players no longer like it. This is not in line with the law of long-term interest development.
And this time, the Arknights linked by Limbus Company also has more or less discussion points, which has caused Chinese Limbus Company players to be attacked by players from other game communities. Some players suggest linking more with independent games, which can increase the discussion environment and the love of the game. I hope Director Jin can listen to the suggestions and ideas of the majority of players.
4 votes funny
76561198241868480
Recommended276 hrs played (196 hrs at review)
*⚡🌧⚡🌧⚡雷雲咆哮聲⚡🌧⚡🌧⚡*
🌜✡️🌛Proelium Fatale
O↑——h↓😩
Roun↗d↓ and round we↓ go↗--😢
(🌲🎇✨金枝散發光芒)
Hol↑ding↓ on to pain↑😪
Driven↑ by↓ our egos↗——😭
哦滴幾? ❓內噶路哇😥,凱瑟琳↑↑↓😭😭😭
Feelings↑ untold↘——😰
希斯克里夫↑——! ! ! 👻😭😭😭
Spin↑ning↓ our own↘——🥺
你在哪裡......😲我聽見你的聲音😱。但願......😡✋🔪
versions↑ of the↑ past↓📼
That↑ you could↘ never→ know↑😔
Cause I know↑↑↑↑🤓☝
——————
WAVE 1
——————
I ↑ must↓ be → the↑ reasons↓why ↑
You ↑have ↑given → up↑ all your ↓smiles↑
3 votes funny
76561199093693382
Recommended952 hrs played (897 hrs at review)
好玩,只要小金不要腦袋一拍做出一些逆天操作,就沒甚麼太大問題
3 votes funny













































































































































