SteamCritique
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The Necromancer's TaleThe Necromancer's Tale
Some games have moral choices—this one asks, ‘How evil do you want to be on a scale from graverobber to lich god?’ A bone-fide good time if you can look past the crawling pace and lifeless open world. The narrative on offer here lets you really live out the necromancer power fantasy. The NPCs will be dying to meet you...sometimes quite literally
12 votes funny
Some games have moral choices—this one asks, ‘How evil do you want to be on a scale from graverobber to lich god?’ A bone-fide good time if you can look past the crawling pace and lifeless open world. The narrative on offer here lets you really live out the necromancer power fantasy. The NPCs will be dying to meet you...sometimes quite literally
12 votes funny
Cool pics in the previews, but its basically the yappining the game. So to emphasis why its the yappining. There's literally a 30 minute novel the game insists you sit through before the game even starts. Its the character creator. I understand where its coming from, its trying to give bram stoker's dracula. But I didn't want a visual novel. That being said, tagging the game as a visual novel is a truer representation of what you're getting. I like visual novels, I just didn't think this was supposed to be one.
3 votes funny
im having fun so far :^) i like necromancy undead go boo and raah Updated REAL review after a little over 10 hours: The game is a bit rough around the edges. Some quests are vague and offer very little direction. That would be fine if you could ask around town for clues, but you're often expected to figure things out entirely on your own. If you enjoy games with minimal hand-holding, like I do, you'll probably still have a good time, even if it gets frustrating now and then. For example, I needed a hammer to repair something. Simple enough. I checked the blacksmith, but no hammer. Then the general store, still nothing. I tried the market stall with assorted goods, and again, no luck. Since you can't ask NPCs where to find one, you're left wandering around and checking every shop until you eventually get lucky. This kind of issue doesn't come up all the time. Most of the time, you can ask NPCs for directions, but with certain side quests, nobody will help you at all. It has happened enough that I've had to ask for help in the Discord a few times. Since the game is still new and fairly niche, there aren't any guides online yet. The closest comparison I can think of is Disco Elysium. Both are dialogue-heavy, story-driven games with investigative themes, memorable characters, and branching paths. I haven't seen too much of the combat yet, so I can't speak on it in depth. So far, it is pretty basic, but it has been gradually opening up as I unlock more spells and earn more money for armour/weapons. That said, it still feels a bit half-baked overall. Combat is clearly not the main focus of the game. Despite these flaws, I've really enjoyed my time with it. It has a strong classic RPG feel. Like I said, it is a little unpolished, but if you're into that kind of experience, there's a lot to like here. I would give it an 8/10, but keep in mind I really love these kinds of games. If you're not already into this style, you might not have as much fun. Still, for 20 USD, I think it is more than a fair price.
3 votes funny
A pretty good chunk into the game I get to a point where my only option to progress involves combat. I spent the whole game avoiding combat when possible since I decided to play an Academic and had all my points allocated towards investigation and conversation and away from combat. Clearly that was the wrong choice as now I'm softlocked from continuing further because I have to fight three enemies with seven times the health of my summons while I have only basic spells that don't do much in combat and almost no weapons. I can't even try equipping more weapons because I'm underground and have to dedicate one hand to a torch. Going out and buying better equipment or trying to lower the difficulty doesn't help, I just die with less money or after watching a autoresolve screen tell me I died.
2 votes funny
(I'm writing this as I'm getting a refund, so take this with a grain of salt.) If you were expecting a game with a historical setting, you're misled. This game is pure fantasy and just borrows real-world names here and there. Supposedly set in Northern Italy, its fictional kingdom is called "Rulsthen", probably the most Un-Italian name I have ever heard. Pair this with character names from a generic fantasy name generator and you arrive at a backstory that tells you the makers of this game haven't researched the era nor its location and were simply going for "vibes". It's a shame because I was totally in for a mix of visual novel and roleplaying game, but the setting just feels like a cheap anime knock-off. So, for anyone else who's intrigued by the setting, think twice before buying.
1 votes funny
To be very clear this game is CRUSTY but also to be clear I'm a huge fan of CRUSTY. This is like a CRPG you'd find in the early 2000s that 5 people have heard of but could be your favorite game of all time. Being very blunt there's a lot here that isn't good. There's a huge amount of text that seems very unnecessary, the open world is fairly lifeless. There's very little in the way of a progression or inventory management system, and the combat is extremely barebones. All that being said I have a profound love of this game, it has an extremely palpable atmosphere and you truly do get immersed in the world that it offers. There are interesting mysteries, fascinating spells, and just a ton of things to discover as you play. The closest comparison I'd say exists for it is a mixture of neverwinter nights 2 in terms of feel and Age of Decadence in terms of gameplay and looks. The game is clearly very focused on roleplaying a character and proceeding however you feel is most fun, there's a ton of ways to complete different quests, and if you want to you can make brisk progress if you don't care about always making the correct choice. Overall just a very immersive and enjoyable experience, something I'm glad to have found. If you have any tolerance for crust or jank then I'd 100% recommend you pick it up.
1 votes funny
This "RPG" is much more RP and very little G. This would have been better off as a novel like a visual novel or something. I don't mind reading a lot. I've played text-heavy games before like the ones from Owlcat. However I also want a lot of combat and gameplay in my video games.
1 votes funny
I have had to limit my play time over the weekend I bought it due to family obligations. But I keep narrating the time spent with my family in a sepulchral voice and waiting for something Terrible to happen to all of them. I blame this game for my terrible dreams from which I awaken with a sense of dread. Also, I really like the dialogue menu.
1 votes funny
Wish they can animate me back from the repetive content that bored me to death. Game play? Mediocre. Control? Troublesome. Interface? Not so good. Choice-matter? Seems like so, but not really. 9 hours, 6 chapters finished and still I can't really do anything except running around finding stuffs for quests.
1 votes funny
Definite early access unity game feeling. Good bones but lots of things feel off, like the controller mapping and lots of things just not working as the game says. The intro and the lengthy wait before you get any real combat means this feels more like a 15 dollar game. It isn't bad but it feels profoundly unfinished and I would say the current price is very ambitious.
1 votes funny
If you like reading and skeletons this is an easy buy
1 votes funny
I am about 5 hours into The Necromancer's Tale, and it is a very unique, fun, and enjoyable game. The character development is very detailed and the story is amazing and tells a very dark mystery. You do not know who to trust, and trying to get to the bottom of the mysteries of the game are keeping me coming back for more. I highly recommend this very cool game!
1 votes funny
*bangs on table* BONES BONES BOOOOOOOOOO-
1 votes funny
This is more of a detective game based on skills. You are the owner of a big mansion after your father died and have to find how did he die but also solve the financial problems of the family. I played the first hour https://m.youtube.com/watch?v=Wn_lXzX8knk Pros: male or female option, quite beefy character skill system. Seems you are free to explore a city and resolve tasks as you want. Your mansion is nice and it seems you have a lot of freedom. It has turn bases combat. Decent story, a more classical rpg. Cons: some ui elements need work, inventory management is not adequate. The game looks blury(even after disabling the filter). Turn based combat is pretty bad. Game is very slow to start. Overall, the game is a narative game with great atmosphere but poor combat. I hope its improved over time because it has a lot of potential. The price is generous and its a complex rpg, we need more games like this.
1 votes funny

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